Sync battle anim labels with pokeruby

This commit is contained in:
DizzyEggg
2018-09-12 22:58:03 +02:00
parent 10b479a3ca
commit 8a81bd1bce
17 changed files with 6441 additions and 6245 deletions

View File

@@ -16,9 +16,6 @@
#include "palette.h"
#include "main.h"
// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
#define GET_TRUE_SPRITE_INDEX(i) ((i - 10000))
#define ANIM_SPRITE_INDEX_COUNT 8
extern u16 gBattle_WIN0H;

View File

@@ -29,7 +29,7 @@ extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const u8 gUnknown_0831C604[];
extern const u8 * const gBattleAnims_VariousTable[];
extern const u8 * const gBattleAnims_General[];
extern const u8 * const gBattleAnims_Special[];
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const struct CompressedSpriteSheet gMonBackPicTable[];
@@ -437,7 +437,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 de
gBattleAnimAttacker = atkBattler;
gBattleAnimTarget = defBattler;
gBattleSpritesDataPtr->animationData->animArg = argument;
LaunchBattleAnimation(gBattleAnims_VariousTable, tableId, FALSE);
LaunchBattleAnimation(gBattleAnims_General, tableId, FALSE);
taskId = CreateTask(Task_ClearBitWhenBattleTableAnimDone, 10);
gTasks[taskId].tBattlerId = activeBattler;
gBattleSpritesDataPtr->healthBoxesData[gTasks[taskId].tBattlerId].animFromTableActive = 1;

View File

@@ -414,7 +414,7 @@ static const struct SpriteTemplate gUnknown_0857FE10 =
.callback = SpriteCallbackDummy,
};
const struct SpriteTemplate gUnknown_0857FE28 =
const struct SpriteTemplate gHorizontalLungeSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
@@ -425,7 +425,7 @@ const struct SpriteTemplate gUnknown_0857FE28 =
.callback = sub_80D5860,
};
const struct SpriteTemplate gUnknown_0857FE40 =
const struct SpriteTemplate gVerticalDipSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
@@ -436,7 +436,7 @@ const struct SpriteTemplate gUnknown_0857FE40 =
.callback = sub_80D58F8,
};
const struct SpriteTemplate gUnknown_0857FE58 =
const struct SpriteTemplate gSlideMonToOriginalPosSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,
@@ -447,7 +447,7 @@ const struct SpriteTemplate gUnknown_0857FE58 =
.callback = sub_80D5968,
};
const struct SpriteTemplate gUnknown_0857FE70 =
const struct SpriteTemplate gSlideMonToOffsetSpriteTemplate =
{
.tileTag = 0,
.paletteTag = 0,