Merge remote-tracking branch 'upstream/master'
This commit is contained in:
@@ -14,14 +14,14 @@ static const u8 sObliviousDescription[] = _("Prevents attraction.");
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static const u8 sCloudNineDescription[] = _("Negates weather effects.");
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static const u8 sCompoundEyesDescription[] = _("Raises accuracy.");
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static const u8 sInsomniaDescription[] = _("Prevents sleep.");
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static const u8 sColorChangeDescription[] = _("Changes type to foe’s move.");
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static const u8 sColorChangeDescription[] = _("Changes type to foe's move.");
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static const u8 sImmunityDescription[] = _("Prevents poisoning.");
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static const u8 sFlashFireDescription[] = _("Powers up if hit by fire.");
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static const u8 sShieldDustDescription[] = _("Prevents added effects.");
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static const u8 sOwnTempoDescription[] = _("Prevents confusion.");
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static const u8 sSuctionCupsDescription[] = _("Firmly anchors the body.");
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static const u8 sIntimidateDescription[] = _("Lowers the foe’s ATTACK.");
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static const u8 sShadowTagDescription[] = _("Prevents the foe’s escape.");
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static const u8 sIntimidateDescription[] = _("Lowers the foe's ATTACK.");
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static const u8 sShadowTagDescription[] = _("Prevents the foe's escape.");
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static const u8 sRoughSkinDescription[] = _("Hurts to touch.");
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static const u8 sWonderGuardDescription[] = _("“Super effective” hits.");
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static const u8 sLevitateDescription[] = _("Not hit by GROUND attacks.");
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@@ -44,7 +44,7 @@ static const u8 sMagnetPullDescription[] = _("Traps STEEL-type POKéMON.");
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static const u8 sSoundproofDescription[] = _("Avoids sound-based moves.");
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static const u8 sRainDishDescription[] = _("Slight HP recovery in rain.");
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static const u8 sSandStreamDescription[] = _("Summons a sandstorm.");
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static const u8 sPressureDescription[] = _("Raises foe’s PP usage.");
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static const u8 sPressureDescription[] = _("Raises foe's PP usage.");
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static const u8 sThickFatDescription[] = _("Heat-and-cold protection.");
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static const u8 sEarlyBirdDescription[] = _("Awakens quickly from sleep.");
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static const u8 sFlameBodyDescription[] = _("Burns the foe on contact.");
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@@ -37,7 +37,7 @@ const u8 gRevivalHerbItemDescription[] = _("A very bitter herb\nthat revives a\n
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const u8 gEtherItemDescription[] = _("Restores the PP\nof a selected move\nby 10.");
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const u8 gMaxEtherItemDescription[] = _("Fully restores the\nPP of a selected\nmove.");
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const u8 gElixirItemDescription[] = _("Restores the PP\nof all moves by 10.");
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const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON’s\nmoves.");
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const u8 gMaxElixirItemDescription[] = _("Fully restores the\nPP of a POKéMON's\nmoves.");
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const u8 gLavaCookieItemDescription[] = _("A local specialty\nthat heals all\nstatus problems.");
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const u8 gBlueFluteItemDescription[] = _("A glass flute that\nawakens sleeping\nPOKéMON.");
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const u8 gYellowFluteItemDescription[] = _("A glass flute that\nsnaps POKéMON\nout of confusion.");
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@@ -159,7 +159,7 @@ const u8 gExpShareItemDescription[] = _("A hold item that\ngets EXP. points\nfro
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const u8 gQuickClawItemDescription[] = _("A hold item that\noccasionally allows\nthe first strike.");
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const u8 gSootheBellItemDescription[] = _("A hold item that\ncalms spirits and\nfosters friendship.");
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const u8 gMentalHerbItemDescription[] = _("A hold item that\nsnaps POKéMON out\nof infatuation.");
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const u8 gChoiceBandItemDescription[] = _("Raises a move’s\npower, but permits\nonly that move.");
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const u8 gChoiceBandItemDescription[] = _("Raises a move's\npower, but permits\nonly that move.");
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const u8 gKingsRockItemDescription[] = _("A hold item that\nmay cause flinching\nwhen the foe is hit.");
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const u8 gSilverPowderItemDescription[] = _("A hold item that\nraises the power of\nBUG-type moves.");
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const u8 gAmuletCoinItemDescription[] = _("Doubles money in\nbattle if the\nholder takes part.");
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@@ -194,11 +194,11 @@ const u8 gSilkScarfItemDescription[] = _("A hold item that\nraises the power of\
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const u8 gUpGradeItemDescription[] = _("A peculiar box made\nby SILPH CO.");
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const u8 gShellBellItemDescription[] = _("A hold item that\nrestores HP upon\nstriking the foe.");
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const u8 gSeaIncenseItemDescription[] = _("A hold item that\nslightly boosts\nWATER-type moves.");
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const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe’s accuracy.");
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const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY’s\ncritical-hit rate.");
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const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO’s\nDEFENSE.");
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const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK’s ATTACK.");
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const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH’D’s\ncritical-hit ratio.");
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const u8 gLaxIncenseItemDescription[] = _("A hold item that\nslightly lowers the\nfoe's accuracy.");
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const u8 gLuckyPunchItemDescription[] = _("A hold item that\nraises CHANSEY's\ncritical-hit rate.");
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const u8 gMetalPowderItemDescription[] = _("A hold item that\nraises DITTO's\nDEFENSE.");
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const u8 gThickClubItemDescription[] = _("A hold item that \nraises CUBONE or\nMAROWAK's ATTACK.");
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const u8 gStickItemDescription[] = _("A hold item that\nraises FARFETCH'D's\ncritical-hit ratio.");
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const u8 gRedScarfItemDescription[] = _("A hold item that\nraises COOL in\nCONTESTS.");
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const u8 gBlueScarfItemDescription[] = _("A hold item that\nraises BEAUTY in\nCONTESTS.");
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const u8 gPinkScarfItemDescription[] = _("A hold item that\nraises CUTE in\nCONTESTS.");
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@@ -214,7 +214,7 @@ const u8 gSuperRodItemDescription[] = _("The best fishing\nrod for catching\nwil
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const u8 gSSTicketItemDescription[] = _("The ticket required\nfor sailing on a\nferry.");
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const u8 gContestPassItemDescription[] = _("The pass required\nfor entering\nPOKéMON CONTESTS.");
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const u8 gWailmerPailItemDescription[] = _("A tool used for\nwatering BERRIES\nand plants.");
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const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON’s\nmachine parts.");
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const u8 gDevonGoodsItemDescription[] = _("A package that\ncontains DEVON's\nmachine parts.");
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const u8 gSootSackItemDescription[] = _("A sack used to\ngather and hold\nvolcanic ash.");
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const u8 gBasementKeyItemDescription[] = _("The key for NEW\nMAUVILLE beneath\nMAUVILLE CITY.");
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const u8 gAcroBikeItemDescription[] = _("A folding bicycle\ncapable of jumps\nand wheelies.");
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@@ -274,13 +274,13 @@ const u8 gTM36ItemDescription[] = _("Hurls sludge at the\nfoe. It may poison\nth
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const u8 gTM37ItemDescription[] = _("Causes a sandstorm\nthat hits the foe\nover several turns.");
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const u8 gTM38ItemDescription[] = _("A powerful fire\nattack that may\nburn the foe.");
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const u8 gTM39ItemDescription[] = _("Stops the foe from\nmoving with rocks.\nMay lower SPEED.");
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const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can’t\nbe avoided.");
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const u8 gTM40ItemDescription[] = _("An extremely fast\nattack that can't\nbe avoided.");
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const u8 gTM41ItemDescription[] = _("Prevents the foe\nfrom using the same\nmove in a row.");
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const u8 gTM42ItemDescription[] = _("Raises ATTACK when\npoisoned, burned,\nor paralyzed.");
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const u8 gTM43ItemDescription[] = _("Adds an effect to\nattack depending\non the location.");
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const u8 gTM44ItemDescription[] = _("The user sleeps for\n2 turns to restore\nhealth and status.");
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const u8 gTM45ItemDescription[] = _("Makes it tough to\nattack a foe of the\nopposite gender.");
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const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe’s held item.");
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const u8 gTM46ItemDescription[] = _("While attacking,\nit may steal the\nfoe's held item.");
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const u8 gTM47ItemDescription[] = _("Spreads hard-\nedged wings and\nslams into the foe.");
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const u8 gTM48ItemDescription[] = _("Switches abilities\nwith the foe on the\nturn this is used.");
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const u8 gTM49ItemDescription[] = _("Steals the effects\nof the move the foe\nis trying to use.");
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@@ -295,17 +295,17 @@ const u8 gHM06ItemDescription[] = _("A rock-crushingly\ntough attack that\nmay l
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const u8 gHM07ItemDescription[] = _("Attacks the foe\nwith enough power\nto climb waterfalls.");
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const u8 gHM08ItemDescription[] = _("Dives underwater\nthe 1st turn, then\nattacks next turn.");
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// FireRed/LeafGreen key items
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const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART’s clerk.");
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const u8 gOaksParcelItemDescription[] = _("A parcel for PROF.\nOAK from a POKéMON\nMART's clerk.");
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const u8 gPokeFluteItemDescription[] = _("A sweet-sounding\nflute that awakens\nPOKéMON.");
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const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM’s entrance.");
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const u8 gSecretKeyItemDescription[] = _("The key to the\nCINNABAR ISLAND\nGYM's entrance.");
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const u8 gBikeVoucherItemDescription[] = _("A voucher for\nobtaining a bicycle\nfrom the BIKE SHOP.");
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const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE’s WARDEN.");
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const u8 gGoldTeethItemDescription[] = _("Gold dentures lost\nby the SAFARI\nZONE's WARDEN.");
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const u8 gOldAmberItemDescription[] = _("A stone containing\nthe genes of an\nancient POKéMON.");
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const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO’s office.");
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const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET’s HIDEOUT.");
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const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s seashell.");
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const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON’s shell.");
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const u8 gSilphScopeItemDescription[] = _("SILPH CO’s scope\nmakes unseeable\nPOKéMON visible.");
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const u8 gCardKeyItemDescription[] = _("A card-type door\nkey used in SILPH\nCO's office.");
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const u8 gLiftKeyItemDescription[] = _("An elevator key\nused in TEAM\nROCKET's HIDEOUT.");
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const u8 gHelixFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's seashell.");
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const u8 gDomeFossilItemDescription[] = _("A piece of an\nancient marine\nPOKéMON's shell.");
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const u8 gSilphScopeItemDescription[] = _("SILPH CO's scope\nmakes unseeable\nPOKéMON visible.");
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const u8 gBicycleItemDescription[] = _("A folding bicycle\nthat is faster than\nthe RUNNING SHOES.");
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const u8 gTownMapItemDescription[] = _("Can be viewed\nanytime. Shows your\npresent location.");
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const u8 gVSSeekerItemDescription[] = _("A rechargeable unit\nthat flags battle-\nready TRAINERS.");
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@@ -322,5 +322,5 @@ const u8 gPowderJarItemDescription[] = _("Stores BERRY\nPOWDER made using\na BER
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const u8 gRubyItemDescription[] = _("An exquisite, red-\nglowing gem that\nsymbolizes passion.");
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const u8 gSapphireItemDescription[] = _("A brilliant blue gem\nthat symbolizes\nhonesty.");
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// Emerald-specific key items
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const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA’s mark.");
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const u8 gMagmaEmblemItemDescription[] = _("A medal-like item in\nthe same shape as\nTEAM MAGMA's mark.");
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const u8 gOldSeaMapItemDescription[] = _("A faded sea chart\nthat shows the way\nto a certain island.");
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@@ -110,7 +110,7 @@ static const u8 sRollingKickDescription[] = _(
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"a rapid spin.");
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static const u8 sSandAttackDescription[] = _(
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"Reduces the foe’s accuracy\n"
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"Reduces the foe's accuracy\n"
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"by hurling sand in its face.");
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static const u8 sHeadbuttDescription[] = _(
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@@ -155,7 +155,7 @@ static const u8 sDoubleEdgeDescription[] = _(
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static const u8 sTailWhipDescription[] = _(
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"Wags the tail to lower the\n"
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"foe’s DEFENSE.");
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"foe's DEFENSE.");
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static const u8 sPoisonStingDescription[] = _(
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"A toxic attack with barbs,\n"
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@@ -179,7 +179,7 @@ static const u8 sBiteDescription[] = _(
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static const u8 sGrowlDescription[] = _(
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"Growls cutely to reduce the\n"
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"foe’s ATTACK.");
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"foe's ATTACK.");
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static const u8 sRoarDescription[] = _(
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"Makes the foe flee to end\n"
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@@ -199,7 +199,7 @@ static const u8 sSonicBoomDescription[] = _(
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static const u8 sDisableDescription[] = _(
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"Psychically disables one of\n"
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"the foe’s moves.");
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"the foe's moves.");
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static const u8 sAcidDescription[] = _(
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"Sprays a hide-melting acid.\n"
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@@ -275,7 +275,7 @@ static const u8 sCounterDescription[] = _(
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static const u8 sSeismicTossDescription[] = _(
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"Inflicts damage identical\n"
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"to the user’s level.");
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"to the user's level.");
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static const u8 sStrengthDescription[] = _(
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"Builds enormous power,\n"
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@@ -394,7 +394,7 @@ static const u8 sQuickAttackDescription[] = _(
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"that always strikes first.");
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static const u8 sRageDescription[] = _(
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"Raises the user’s ATTACK\n"
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"Raises the user's ATTACK\n"
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"every time it is hit.");
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static const u8 sTeleportDescription[] = _(
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@@ -403,7 +403,7 @@ static const u8 sTeleportDescription[] = _(
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static const u8 sNightShadeDescription[] = _(
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"Inflicts damage identical\n"
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"to the user’s level.");
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"to the user's level.");
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static const u8 sMimicDescription[] = _(
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"Copies a move used by the\n"
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@@ -411,7 +411,7 @@ static const u8 sMimicDescription[] = _(
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static const u8 sScreechDescription[] = _(
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"Emits a screech to sharply\n"
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"reduce the foe’s DEFENSE.");
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"reduce the foe's DEFENSE.");
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static const u8 sDoubleTeamDescription[] = _(
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"Creates illusory copies to\n"
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@@ -419,18 +419,18 @@ static const u8 sDoubleTeamDescription[] = _(
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static const u8 sRecoverDescription[] = _(
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"Recovers up to half the\n"
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"user’s maximum HP.");
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"user's maximum HP.");
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static const u8 sHardenDescription[] = _(
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"Stiffens the body’s \n"
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"Stiffens the body's \n"
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"muscles to raise DEFENSE.");
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static const u8 sMinimizeDescription[] = _(
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"Minimizes the user’s size\n"
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"Minimizes the user's size\n"
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"to raise evasiveness.");
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static const u8 sSmokescreenDescription[] = _(
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"Lowers the foe’s accuracy\n"
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"Lowers the foe's accuracy\n"
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"using smoke, ink, etc.");
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static const u8 sConfuseRayDescription[] = _(
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@@ -474,7 +474,7 @@ static const u8 sMetronomeDescription[] = _(
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"POKéMON move at random.");
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static const u8 sMirrorMoveDescription[] = _(
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"Counters the foe’s attack\n"
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"Counters the foe's attack\n"
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"with the same move.");
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static const u8 sSelfDestructDescription[] = _(
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@@ -539,7 +539,7 @@ static const u8 sKinesisDescription[] = _(
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static const u8 sSoftBoiledDescription[] = _(
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"Recovers up to half the\n"
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"user’s maximum HP.");
|
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"user's maximum HP.");
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static const u8 sHiJumpKickDescription[] = _(
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"A jumping knee kick. If it\n"
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@@ -574,12 +574,12 @@ static const u8 sSkyAttackDescription[] = _(
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"then strikes the next turn.");
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static const u8 sTransformDescription[] = _(
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"Alters the user’s cells to\n"
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"Alters the user's cells to\n"
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"become a copy of the foe.");
|
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static const u8 sBubbleDescription[] = _(
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"An attack using bubbles.\n"
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||||
"May lower the foe’s SPEED.");
|
||||
"May lower the foe's SPEED.");
|
||||
|
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static const u8 sDizzyPunchDescription[] = _(
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||||
"A rhythmic punch that may\n"
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||||
@@ -598,11 +598,11 @@ static const u8 sPsywaveDescription[] = _(
|
||||
"wave of varying intensity.");
|
||||
|
||||
static const u8 sSplashDescription[] = _(
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"It’s just a splash...\n"
|
||||
"It's just a splash...\n"
|
||||
"Has no effect whatsoever.");
|
||||
|
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static const u8 sAcidArmorDescription[] = _(
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"Liquifies the user’s body\n"
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||||
"Liquifies the user's body\n"
|
||||
"to sharply raise DEFENSE.");
|
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|
||||
static const u8 sCrabhammerDescription[] = _(
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||||
@@ -638,8 +638,8 @@ static const u8 sSharpenDescription[] = _(
|
||||
"and raises ATTACK.");
|
||||
|
||||
static const u8 sConversionDescription[] = _(
|
||||
"Changes the user’s type\n"
|
||||
"into a known move’s type.");
|
||||
"Changes the user's type\n"
|
||||
"into a known move's type.");
|
||||
|
||||
static const u8 sTriAttackDescription[] = _(
|
||||
"Fires three types of beams\n"
|
||||
@@ -647,7 +647,7 @@ static const u8 sTriAttackDescription[] = _(
|
||||
|
||||
static const u8 sSuperFangDescription[] = _(
|
||||
"Attacks with sharp fangs\n"
|
||||
"and cuts half the foe’s HP.");
|
||||
"and cuts half the foe's HP.");
|
||||
|
||||
static const u8 sSlashDescription[] = _(
|
||||
"Slashes with claws, etc. Has\n"
|
||||
@@ -655,14 +655,14 @@ static const u8 sSlashDescription[] = _(
|
||||
|
||||
static const u8 sSubstituteDescription[] = _(
|
||||
"Creates a decoy using 1/4\n"
|
||||
"of the user’s maximum HP.");
|
||||
"of the user's maximum HP.");
|
||||
|
||||
static const u8 sStruggleDescription[] = _(
|
||||
"Used only if all PP are gone.\n"
|
||||
"Also hurts the user a little.");
|
||||
|
||||
static const u8 sSketchDescription[] = _(
|
||||
"Copies the foe’s last move\n"
|
||||
"Copies the foe's last move\n"
|
||||
"permanently.");
|
||||
|
||||
static const u8 sTripleKickDescription[] = _(
|
||||
@@ -671,15 +671,15 @@ static const u8 sTripleKickDescription[] = _(
|
||||
|
||||
static const u8 sThiefDescription[] = _(
|
||||
"While attacking, it may\n"
|
||||
"steal the foe’s held item.");
|
||||
"steal the foe's held item.");
|
||||
|
||||
static const u8 sSpiderWebDescription[] = _(
|
||||
"Ensnares the foe to stop it\n"
|
||||
"from fleeing or switching.");
|
||||
|
||||
static const u8 sMindReaderDescription[] = _(
|
||||
"Senses the foe’s action to\n"
|
||||
"ensure the next move’s hit.");
|
||||
"Senses the foe's action to\n"
|
||||
"ensure the next move's hit.");
|
||||
|
||||
static const u8 sNightmareDescription[] = _(
|
||||
"Inflicts 1/4 damage on a\n"
|
||||
@@ -699,11 +699,11 @@ static const u8 sCurseDescription[] = _(
|
||||
|
||||
static const u8 sFlailDescription[] = _(
|
||||
"Inflicts more damage when\n"
|
||||
"the user’s HP is down.");
|
||||
"the user's HP is down.");
|
||||
|
||||
static const u8 sConversion2Description[] = _(
|
||||
"Makes the user resistant\n"
|
||||
"to the last attack’s type.");
|
||||
"to the last attack's type.");
|
||||
|
||||
static const u8 sAeroblastDescription[] = _(
|
||||
"Launches a vacuumed blast.\n"
|
||||
@@ -715,11 +715,11 @@ static const u8 sCottonSporeDescription[] = _(
|
||||
|
||||
static const u8 sReversalDescription[] = _(
|
||||
"Inflicts more damage when\n"
|
||||
"the user’s HP is down.");
|
||||
"the user's HP is down.");
|
||||
|
||||
static const u8 sSpiteDescription[] = _(
|
||||
"Spitefully cuts the PP\n"
|
||||
"of the foe’s last move.");
|
||||
"of the foe's last move.");
|
||||
|
||||
static const u8 sPowderSnowDescription[] = _(
|
||||
"Blasts the foe with a snowy\n"
|
||||
@@ -754,7 +754,7 @@ static const u8 sSludgeBombDescription[] = _(
|
||||
"damage. May also poison.");
|
||||
|
||||
static const u8 sMudSlapDescription[] = _(
|
||||
"Hurls mud in the foe’s face\n"
|
||||
"Hurls mud in the foe's face\n"
|
||||
"to reduce its accuracy.");
|
||||
|
||||
static const u8 sOctazookaDescription[] = _(
|
||||
@@ -770,7 +770,7 @@ static const u8 sZapCannonDescription[] = _(
|
||||
"paralysis, but inaccurate.");
|
||||
|
||||
static const u8 sForesightDescription[] = _(
|
||||
"Negates the foe’s efforts\n"
|
||||
"Negates the foe's efforts\n"
|
||||
"to heighten evasiveness.");
|
||||
|
||||
static const u8 sDestinyBondDescription[] = _(
|
||||
@@ -783,7 +783,7 @@ static const u8 sPerishSongDescription[] = _(
|
||||
|
||||
static const u8 sIcyWindDescription[] = _(
|
||||
"A chilling attack that\n"
|
||||
"lowers the foe’s SPEED.");
|
||||
"lowers the foe's SPEED.");
|
||||
|
||||
static const u8 sDetectDescription[] = _(
|
||||
"Evades attack, but may fail\n"
|
||||
@@ -831,7 +831,7 @@ static const u8 sSwaggerDescription[] = _(
|
||||
|
||||
static const u8 sMilkDrinkDescription[] = _(
|
||||
"Recovers up to half the\n"
|
||||
"user’s maximum HP.");
|
||||
"user's maximum HP.");
|
||||
|
||||
static const u8 sSparkDescription[] = _(
|
||||
"An electrified tackle that\n"
|
||||
@@ -878,7 +878,7 @@ static const u8 sSafeguardDescription[] = _(
|
||||
"all status problems.");
|
||||
|
||||
static const u8 sPainSplitDescription[] = _(
|
||||
"Adds the user and foe’s HP,\n"
|
||||
"Adds the user and foe's HP,\n"
|
||||
"then shares them equally.");
|
||||
|
||||
static const u8 sSacredFireDescription[] = _(
|
||||
@@ -927,10 +927,10 @@ static const u8 sIronTailDescription[] = _(
|
||||
|
||||
static const u8 sMetalClawDescription[] = _(
|
||||
"A claw attack that may\n"
|
||||
"raise the user’s ATTACK.");
|
||||
"raise the user's ATTACK.");
|
||||
|
||||
static const u8 sVitalThrowDescription[] = _(
|
||||
"Makes the user’s move last,\n"
|
||||
"Makes the user's move last,\n"
|
||||
"but it never misses.");
|
||||
|
||||
static const u8 sMorningSunDescription[] = _(
|
||||
@@ -970,11 +970,11 @@ static const u8 sCrunchDescription[] = _(
|
||||
"May lower SP. DEF.");
|
||||
|
||||
static const u8 sMirrorCoatDescription[] = _(
|
||||
"Counters the foe’s special\n"
|
||||
"Counters the foe's special\n"
|
||||
"attack at double the power.");
|
||||
|
||||
static const u8 sPsychUpDescription[] = _(
|
||||
"Copies the foe’s effect(s)\n"
|
||||
"Copies the foe's effect(s)\n"
|
||||
"and gives to the user.");
|
||||
|
||||
static const u8 sExtremeSpeedDescription[] = _(
|
||||
@@ -987,7 +987,7 @@ static const u8 sAncientPowerDescription[] = _(
|
||||
|
||||
static const u8 sShadowBallDescription[] = _(
|
||||
"Hurls a black blob that may\n"
|
||||
"lower the foe’s SP. DEF.");
|
||||
"lower the foe's SP. DEF.");
|
||||
|
||||
static const u8 sFutureSightDescription[] = _(
|
||||
"Heightens inner power to\n"
|
||||
@@ -1047,7 +1047,7 @@ static const u8 sWillOWispDescription[] = _(
|
||||
|
||||
static const u8 sMementoDescription[] = _(
|
||||
"The user faints and lowers\n"
|
||||
"the foe’s abilities.");
|
||||
"the foe's abilities.");
|
||||
|
||||
static const u8 sFacadeDescription[] = _(
|
||||
"Boosts ATTACK when burned,\n"
|
||||
@@ -1079,7 +1079,7 @@ static const u8 sTauntDescription[] = _(
|
||||
|
||||
static const u8 sHelpingHandDescription[] = _(
|
||||
"Boosts the power of the\n"
|
||||
"recipient’s moves.");
|
||||
"recipient's moves.");
|
||||
|
||||
static const u8 sTrickDescription[] = _(
|
||||
"Tricks the foe into trading\n"
|
||||
@@ -1095,11 +1095,11 @@ static const u8 sWishDescription[] = _(
|
||||
|
||||
static const u8 sAssistDescription[] = _(
|
||||
"Attacks randomly with one\n"
|
||||
"of the partner’s moves.");
|
||||
"of the partner's moves.");
|
||||
|
||||
static const u8 sIngrainDescription[] = _(
|
||||
"Lays roots that restore HP.\n"
|
||||
"The user can’t switch out.");
|
||||
"The user can't switch out.");
|
||||
|
||||
static const u8 sSuperpowerDescription[] = _(
|
||||
"Boosts strength sharply,\n"
|
||||
@@ -1126,15 +1126,15 @@ static const u8 sYawnDescription[] = _(
|
||||
"then sleeping next turn.");
|
||||
|
||||
static const u8 sKnockOffDescription[] = _(
|
||||
"Knocks down the foe’s held\n"
|
||||
"Knocks down the foe's held\n"
|
||||
"item to prevent its use.");
|
||||
|
||||
static const u8 sEndeavorDescription[] = _(
|
||||
"Gains power if the user’s HP\n"
|
||||
"is lower than the foe’s HP.");
|
||||
"Gains power if the user's HP\n"
|
||||
"is lower than the foe's HP.");
|
||||
|
||||
static const u8 sEruptionDescription[] = _(
|
||||
"The higher the user’s HP,\n"
|
||||
"The higher the user's HP,\n"
|
||||
"the more damage caused.");
|
||||
|
||||
static const u8 sSkillSwapDescription[] = _(
|
||||
@@ -1151,7 +1151,7 @@ static const u8 sRefreshDescription[] = _(
|
||||
|
||||
static const u8 sGrudgeDescription[] = _(
|
||||
"If the user faints, deletes\n"
|
||||
"all PP of foe’s last move.");
|
||||
"all PP of foe's last move.");
|
||||
|
||||
static const u8 sSnatchDescription[] = _(
|
||||
"Steals the effects of the\n"
|
||||
@@ -1170,7 +1170,7 @@ static const u8 sArmThrustDescription[] = _(
|
||||
"strike the foe 2 to 5 times.");
|
||||
|
||||
static const u8 sCamouflageDescription[] = _(
|
||||
"Alters the POKéMON’s type\n"
|
||||
"Alters the POKéMON's type\n"
|
||||
"depending on the location.");
|
||||
|
||||
static const u8 sTailGlowDescription[] = _(
|
||||
@@ -1242,7 +1242,7 @@ static const u8 sAstonishDescription[] = _(
|
||||
"the foe into flinching.");
|
||||
|
||||
static const u8 sWeatherBallDescription[] = _(
|
||||
"The move’s type and power\n"
|
||||
"The move's type and power\n"
|
||||
"change with the weather.");
|
||||
|
||||
static const u8 sAromatherapyDescription[] = _(
|
||||
@@ -1251,7 +1251,7 @@ static const u8 sAromatherapyDescription[] = _(
|
||||
|
||||
static const u8 sFakeTearsDescription[] = _(
|
||||
"Feigns crying to sharply\n"
|
||||
"lower the foe’s SP. DEF.");
|
||||
"lower the foe's SP. DEF.");
|
||||
|
||||
static const u8 sAirCutterDescription[] = _(
|
||||
"Hacks with razorlike wind.\n"
|
||||
@@ -1262,7 +1262,7 @@ static const u8 sOverheatDescription[] = _(
|
||||
"but sharply lowers SP. ATK.");
|
||||
|
||||
static const u8 sOdorSleuthDescription[] = _(
|
||||
"Negates the foe’s efforts\n"
|
||||
"Negates the foe's efforts\n"
|
||||
"to heighten evasiveness.");
|
||||
|
||||
static const u8 sRockTombDescription[] = _(
|
||||
@@ -1291,7 +1291,7 @@ static const u8 sCosmicPowerDescription[] = _(
|
||||
|
||||
static const u8 sWaterSpoutDescription[] = _(
|
||||
"Inflicts more damage if the\n"
|
||||
"user’s HP is high.");
|
||||
"user's HP is high.");
|
||||
|
||||
static const u8 sSignalBeamDescription[] = _(
|
||||
"A strange beam attack that\n"
|
||||
@@ -1334,11 +1334,11 @@ static const u8 sIcicleSpearDescription[] = _(
|
||||
"2 to 5 icicles in a row.");
|
||||
|
||||
static const u8 sIronDefenseDescription[] = _(
|
||||
"Hardens the body’s surface\n"
|
||||
"Hardens the body's surface\n"
|
||||
"to sharply raise DEFENSE.");
|
||||
|
||||
static const u8 sBlockDescription[] = _(
|
||||
"Blocks the foe’s way to\n"
|
||||
"Blocks the foe's way to\n"
|
||||
"prevent escape.");
|
||||
|
||||
static const u8 sHowlDescription[] = _(
|
||||
|
||||
@@ -82,7 +82,7 @@ const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1] = {
|
||||
[SPECIES_SLOWBRO] = _("SLOWBRO"),
|
||||
[SPECIES_MAGNEMITE] = _("MAGNEMITE"),
|
||||
[SPECIES_MAGNETON] = _("MAGNETON"),
|
||||
[SPECIES_FARFETCHD] = _("FARFETCH’D"),
|
||||
[SPECIES_FARFETCHD] = _("FARFETCH'D"),
|
||||
[SPECIES_DODUO] = _("DODUO"),
|
||||
[SPECIES_DODRIO] = _("DODRIO"),
|
||||
[SPECIES_SEEL] = _("SEEL"),
|
||||
|
||||
Reference in New Issue
Block a user