move data from asm to pokeblock.c
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@@ -29,6 +29,11 @@ extern const u8 gInterfacePal_PremierBall[];
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extern const u8 gOpenPokeballGfx[];
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// pokeblock
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extern const u8 gMenuPokeblock_Gfx[];
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extern const u8 gMenuPokeblock_Pal[];
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extern const u8 gMenuPokeblock_Tilemap[];
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extern const u8 gMenuPokeblockDevice_Gfx[];
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extern const u8 gMenuPokeblockDevice_Pal[];
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extern const u8 gPokeblockRed_Pal[];
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extern const u8 gPokeblockBlue_Pal[];
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extern const u8 gPokeblockPink_Pal[];
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+7
-1
@@ -1,7 +1,8 @@
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#ifndef GUARD_POKEBLOCK_H
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#define GUARD_POKEBLOCK_H
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#define TAG_POKEBLOCK_GFX 0x39E2
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#define GFX_TAG_POKEBLOCK 14818
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#define GFX_TAG_POKEBLOCK_CASE 14800
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enum
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{
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@@ -34,6 +35,11 @@ void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void
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void CB2_PreparePokeblockFeedScene(void);
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// pokeblock
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extern const s8 gPokeblockFlavorCompatibilityTable[];
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extern const u8 *const gPokeblockNames[];
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extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet;
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extern const struct CompressedSpritePalette gPokeblockCase_SpritePal;
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u8 CreatePokeblockCaseSprite(s16 x, s16 y, u8 subpriority);
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u8 GetPokeblockData(const struct Pokeblock *pokeblock, u8 dataId);
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void ClearPokeblocks(void);
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+1
-1
@@ -1,7 +1,7 @@
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#ifndef GUARD_ROM6_H
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#define GUARD_ROM6_H
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void sub_81357FC(u8, void(void));
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void OpenPokeblockCase(u8, void(void));
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u8 GetLeadMonIndex(void);
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u8 GetSSTidalLocation(u8 *grp, u8 *num, s16 *x, s16 *y);
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void sub_813BADC(bool8);
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+36
-6
@@ -1,45 +1,50 @@
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#ifndef GUARD_STRINGS_H
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#define GUARD_STRINGS_H
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// Exported type declarations
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// Exported RAM declarations
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// Exported ROM declarations
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extern const u8 gText_FromSpace[];
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extern const u8 gText_Lv50[];
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extern const u8 gText_OpenLevel[];
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extern const u8 gText_Mom[];
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extern const u8 gText_Dad[];
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extern const u8 gText_Cool[];
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extern const u8 gText_Beauty[];
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extern const u8 gText_Cute[];
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extern const u8 gText_Smart[];
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extern const u8 gText_Tough[];
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extern const u8 gText_Single[];
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extern const u8 gText_Double[];
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extern const u8 gText_Spicy2[];
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extern const u8 gText_Dry2[];
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extern const u8 gText_Sweet2[];
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extern const u8 gText_Bitter2[];
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extern const u8 gText_Sour2[];
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extern const u8 gText_Excellent[];
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extern const u8 gText_VeryGood[];
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extern const u8 gText_Good[];
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extern const u8 gText_SoSo[];
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extern const u8 gText_Bad[];
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extern const u8 gText_TheWorst[];
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extern const u8 gText_Slots[];
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extern const u8 gText_Roulette[];
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extern const u8 gText_Jackpot[];
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extern const u8 gText_First[];
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extern const u8 gText_Second[];
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extern const u8 gText_Third[];
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extern const u8 gText_NoDecorations[];
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extern const u8 gText_NoDecorationsInUse[];
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extern const u8 gText_Exit[];
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extern const u8 gText_Cancel[];
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extern const u8 gText_Color161Shadow161[];
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extern const u8 gText_GoBackPrevMenu[];
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extern const u8 gText_CantPlaceInRoom[];
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@@ -56,12 +61,14 @@ extern const u8 gText_NoDecorationHere[];
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extern const u8 gText_DecorationWillBeDiscarded[];
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extern const u8 gText_CantThrowAwayInUse[];
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extern const u8 gText_DecorationThrownAway[];
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extern const u8 gText_Desk[];
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extern const u8 gText_Chair[];
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extern const u8 gText_Plant[];
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extern const u8 gText_Ornament[];
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extern const u8 gText_Mat[];
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extern const u8 gText_Poster[];
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extern const u8 gText_PutOutSelectedDecorItem[];
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extern const u8 gText_StoreChosenDecorInPC[];
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extern const u8 gText_ThrowAwayUnwantedDecors[];
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@@ -84,8 +91,31 @@ extern const u8 gText_RegisteredDataDeleted[];
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extern const u8 gUnknown_085EA79D[];
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extern const u8 gText_PkmnFainted3[];
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extern const u8 gText_Coins[];
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extern const u8 gText_Var1AteTheVar2[];
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extern const u8 gText_Var1HappilyAteVar2[];
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extern const u8 gText_Var1DisdainfullyAteVar2[];
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extern const u8 gText_RedPokeblock[];
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extern const u8 gText_BluePokeblock[];
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extern const u8 gText_PinkPokeblock[];
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extern const u8 gText_GreenPokeblock[];
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extern const u8 gText_YellowPokeblock[];
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extern const u8 gText_PurplePokeblock[];
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extern const u8 gText_IndigoPokeblock[];
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extern const u8 gText_BrownPokeblock[];
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extern const u8 gText_LiteBluePokeblock[];
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extern const u8 gText_OlivePokeblock[];
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extern const u8 gText_GrayPokeblock[];
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extern const u8 gText_BlackPokeblock[];
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extern const u8 gText_WhitePokeblock[];
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extern const u8 gText_GoldPokeblock[];
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extern const u8 gMenuText_Use[];
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extern const u8 gMenuText_Toss[];
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extern const u8 gMenuText_Give[];
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extern const u8 gMenuText_Give2[];
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extern const u8 gText_Cancel2[];
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#endif //GUARD_STRINGS_H
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