Move remaining region map graphics to region map folder
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@@ -109,14 +109,12 @@ static void CB_FadeInFlyMap(void);
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static void CB_HandleFlyMapInput(void);
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static void CB_ExitFlyMap(void);
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// NOTE: Some of the below graphics are not in graphics/pokenav/region_map
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// because porymap expects them to be in their current location.
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static const u16 sRegionMapCursorPal[] = INCBIN_U16("graphics/pokenav/region_map/cursor.gbapal");
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static const u32 sRegionMapCursorSmallGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/cursor_small.4bpp.lz");
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static const u32 sRegionMapCursorLargeGfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/cursor_large.4bpp.lz");
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static const u16 sRegionMapBg_Pal[] = INCBIN_U16("graphics/pokenav/region_map.gbapal");
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static const u32 sRegionMapBg_GfxLZ[] = INCBIN_U32("graphics/pokenav/region_map.8bpp.lz");
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static const u32 sRegionMapBg_TilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map_map.bin.lz");
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static const u16 sRegionMapBg_Pal[] = INCBIN_U16("graphics/pokenav/region_map/map.gbapal");
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static const u32 sRegionMapBg_GfxLZ[] = INCBIN_U32("graphics/pokenav/region_map/map.8bpp.lz");
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static const u32 sRegionMapBg_TilemapLZ[] = INCBIN_U32("graphics/pokenav/region_map/map.bin.lz");
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static const u16 sRegionMapPlayerIcon_BrendanPal[] = INCBIN_U16("graphics/pokenav/region_map/brendan_icon.gbapal");
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static const u8 sRegionMapPlayerIcon_BrendanGfx[] = INCBIN_U8("graphics/pokenav/region_map/brendan_icon.4bpp");
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static const u16 sRegionMapPlayerIcon_MayPal[] = INCBIN_U16("graphics/pokenav/region_map/may_icon.gbapal");
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