Document disguise field effects

This commit is contained in:
GriffinR
2021-04-06 14:51:39 -04:00
parent 756fad0e61
commit 8bad478b49
3 changed files with 48 additions and 42 deletions
+2 -2
View File
@@ -17,8 +17,8 @@ u8 StartUnderwaterSurfBlobBobbing(u8 oldSpriteId);
void SetSurfBlob_BobState(u8 spriteId, u8 state);
void SetSurfBlob_DontSyncAnim(u8 spriteId, bool8 dontSync);
void SetSurfBlob_PlayerOffset(u8 spriteId, bool8 hasOffset, s16 offset);
bool8 sub_8155DA0(struct ObjectEvent *);
void sub_8155D78(struct ObjectEvent *);
bool8 UpdateRevealDisguise(struct ObjectEvent *);
void StartRevealDisguise(struct ObjectEvent *);
void StartAshFieldEffect(s16, s16, u16, s16);
void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8);
u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);