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@@ -1199,7 +1199,7 @@ static void AnimSkyAttackBird(struct Sprite *sprite)
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sprite->data[7] = ((posy - sprite->pos1.y) << 4) / 12;
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rotation = ArcTan2Neg(posx - sprite->pos1.x, posy - sprite->pos1.y);
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rotation += 49152;
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rotation -= 16384;
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TrySetSpriteRotScale(sprite, 1, 0x100, 0x100, rotation);
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