get rid of @ local labels
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@@ -12,15 +12,15 @@ GameCubeMultiBoot_Hash: ; 82DED70
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eors r3, r1
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movs r2, 0x20
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@loop:
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.loop:
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lsrs r3, 1
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bcc @skipExclusiveOr
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bcc .skipExclusiveOr
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eors r3, r4
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@skipExclusiveOr:
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.skipExclusiveOr:
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subs r2, 0x1
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bne @loop
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bne .loop
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pop {r4,pc}
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thumb_func_end GameCubeMultiBoot_Hash
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@@ -175,14 +175,14 @@ pool_NintendoLogo: .4byte RomHeaderNintendoLogo
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GameCubeMultiBoot_ExecuteProgram: ; 82DEE84
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ldrb r1, [r0, 0x2]
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cmp r1, 0x2
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bne @unableToExecute
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bne .unableToExecute
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ldr r3, pool_InterruptRegs
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movs r1, 0
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strh r1, [r3, OFFSET_REG_IME - 0x200]
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ldr r1, pool_MultiBootLoadAddr
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adds r1, 0xC0
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bx r1
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@unableToExecute:
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.unableToExecute:
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bx lr
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thumb_func_end GameCubeMultiBoot_ExecuteProgram
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@@ -213,10 +213,10 @@ GameCubeMultiBoot_Init: ; 82DEE98
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adds r3, GCMB_STRUCT_BASE_DEST_PTR
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; clear all but the last 3 fields of the struct
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@clearStructLoop:
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.clearStructLoop:
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stm r0!, {r1}
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cmp r0, r3
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blo @clearStructLoop
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blo .clearStructLoop
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pop {r0,r3}
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lsrs r3, 1
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