RandomlyLookNorthOrEast

This commit is contained in:
scnorton
2017-09-15 15:53:07 -04:00
parent 0571056955
commit 8c6367f997
4 changed files with 72 additions and 172 deletions

View File

@@ -2096,7 +2096,7 @@ bool8 sub_808FA3C(struct MapObject *mapObject, struct Sprite *sprite)
u8 direction;
memcpy(directions, gUnknown_0850D710, sizeof directions);
direction = GetRunningPastFacingDirection(mapObject, 0);
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_ANY);
if (direction == 0)
{
direction = directions[Random() & 0x03];
@@ -2424,7 +2424,7 @@ bool8 sub_8090148 (struct MapObject *mapObject, struct Sprite *sprite)
u8 direction;
memcpy(directions, gUnknown_0850D770, sizeof gUnknown_0850D770);
direction = GetRunningPastFacingDirection(mapObject, 1);
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_SOUTH);
if (direction == 0)
{
direction = directions[Random() & 0x01];
@@ -2477,7 +2477,7 @@ bool8 sub_8090288 (struct MapObject *mapObject, struct Sprite *sprite)
u8 direction;
memcpy(directions, gUnknown_0850D790, sizeof gUnknown_0850D790);
direction = GetRunningPastFacingDirection(mapObject, 2);
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_EAST_WEST);
if (direction == 0)
{
direction = directions[Random() & 0x01];
@@ -2530,7 +2530,60 @@ bool8 sub_80903C8 (struct MapObject *mapObject, struct Sprite *sprite)
u8 direction;
memcpy(directions, gUnknown_0850D7F0, sizeof gUnknown_0850D7F0);
direction = GetRunningPastFacingDirection(mapObject, 3);
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_WEST);
if (direction == 0)
{
direction = directions[Random() & 0x01];
}
FieldObjectSetDirection(mapObject, direction);
sprite->data1 = 1;
return TRUE;
}
field_object_step(RandomlyLookNorthOrEast, gUnknown_0850D7F4)
bool8 sub_8090454 (struct MapObject *mapObject, struct Sprite *sprite)
{
npc_reset(mapObject, sprite);
sprite->data1 = 1;
return TRUE;
}
bool8 sub_8090468 (struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectSetRegularAnim(mapObject, sprite, GetFaceDirectionAnimId(mapObject->mapobj_unk_18));
sprite->data1 = 2;
return TRUE;
}
bool8 sub_8090494 (struct MapObject *mapObject, struct Sprite *sprite)
{
if (FieldObjectExecRegularAnim(mapObject, sprite))
{
SetFieldObjectStepTimer(sprite, gUnknown_0850D6EC[Random() & 0x03]);
mapObject->mapobj_bit_1 = FALSE;
sprite->data1 = 3;
}
return FALSE;
}
bool8 sub_80904D8 (struct MapObject *mapObject, struct Sprite *sprite)
{
if (RunFieldObjectStepTimer(sprite) || FieldObjectIsTrainerAndCloseToPlayer(mapObject))
{
sprite->data1 = 4;
return TRUE;
}
return FALSE;
}
bool8 sub_8090508 (struct MapObject *mapObject, struct Sprite *sprite)
{
u8 directions[2];
u8 direction;
memcpy(directions, gUnknown_0850D808, sizeof gUnknown_0850D808);
direction = GetRunningPastFacingDirection(mapObject, RUNFOLLOW_NORTH_EAST);
if (direction == 0)
{
direction = directions[Random() & 0x01];