Bit shifts from hex to decimal

This commit is contained in:
GriffinR
2021-03-30 17:38:09 -04:00
parent d5d1caf965
commit 8c6e89e994
9 changed files with 24 additions and 24 deletions
+3 -3
View File
@@ -6605,12 +6605,12 @@ const u8 *GetTrainerPartnerName(void)
#define READ_PTR_FROM_TASK(taskId, dataId) \
(void*)( \
((u16)(gTasks[taskId].data[dataId]) | \
((u16)(gTasks[taskId].data[dataId + 1]) << 0x10)))
((u16)(gTasks[taskId].data[dataId + 1]) << 16)))
#define STORE_PTR_IN_TASK(ptr, taskId, dataId) \
{ \
gTasks[taskId].data[dataId] = (u32)(ptr); \
gTasks[taskId].data[dataId + 1] = (u32)(ptr) >> 0x10; \
gTasks[taskId].data[dataId + 1] = (u32)(ptr) >> 16; \
}
static void Task_AnimateAfterDelay(u8 taskId)
@@ -6897,7 +6897,7 @@ struct Unknown_806F160_Struct *sub_806F2AC(u8 id, u8 arg1)
else
{
for (i = 0; i < structPtr->field_0_0; i++)
structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 0xD));
structPtr->byteArrays[i] = structPtr->bytes + (structPtr->field_3_0 * (i << 13));
}
structPtr->templates = AllocZeroed(sizeof(struct SpriteTemplate) * structPtr->field_0_0);