Fixed braces style
This commit is contained in:
@@ -628,11 +628,13 @@ static void AnimTask_SpiteTargetShadow_Step1(u8 taskId)
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task->data[3] = 16;
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task->data[13] = GetAnimBattlerSpriteId(ANIM_TARGET);
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task->data[4] = OBJ_PLTT_ID2(gSprites[task->data[13]].oam.paletteNum);
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if (position == 1) {
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if (position == 1)
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{
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u16 mask = DISPCNT_BG1_ON;
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mask2 = mask;
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}
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else {
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else
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{
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u16 mask = DISPCNT_BG2_ON;
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mask2 = mask;
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}
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+2
-1
@@ -2050,7 +2050,8 @@ static void UpdateSpeedFromHit(u16 cmd)
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switch (cmd)
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{
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case LINKCMD_BLENDER_SCORE_BEST:
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if (sBerryBlender->speed < 1500) {
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if (sBerryBlender->speed < 1500)
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{
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sBerryBlender->speed += (384 / sNumPlayersToSpeedDivisor[sBerryBlender->numPlayers]);
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}
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else
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@@ -138,7 +138,8 @@ static void ContestEffect_StartleFrontMon(void)
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u8 idx = 0;
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u8 a = eContestAppealResults.contestant;
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if (eContestAppealResults.turnOrder[a] != 0) {
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if (eContestAppealResults.turnOrder[a] != 0)
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{
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int i;
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for (i = 0; i < CONTESTANT_COUNT; i++)
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+10
-5
@@ -214,7 +214,8 @@ static void UNUSED StitchObjectsOn8x8Canvas(s32 object_size, s32 object_count, u
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// While the remaining space will be filled with actual data
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if (object_size == 6)
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{
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for (k = 0; k < 256; k++) {
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for (k = 0; k < 256; k++)
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{
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*dest = 0;
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dest++;
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}
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@@ -224,14 +225,16 @@ static void UNUSED StitchObjectsOn8x8Canvas(s32 object_size, s32 object_count, u
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{
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if (object_size == 6)
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{
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for (k = 0; k < 32; k++) {
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for (k = 0; k < 32; k++)
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{
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*dest = 0;
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dest++;
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}
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}
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// Copy tile data
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for (k = 0; k < 32 * object_size; k++) {
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for (k = 0; k < 32 * object_size; k++)
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{
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*dest = *src;
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src++;
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dest++;
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@@ -239,7 +242,8 @@ static void UNUSED StitchObjectsOn8x8Canvas(s32 object_size, s32 object_count, u
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if (object_size == 6)
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{
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for (k = 0; k < 32; k++) {
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for (k = 0; k < 32; k++)
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{
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*dest = 0;
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dest++;
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}
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@@ -248,7 +252,8 @@ static void UNUSED StitchObjectsOn8x8Canvas(s32 object_size, s32 object_count, u
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if (object_size == 6)
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{
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for (k = 0; k < 256; k++) {
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for (k = 0; k < 256; k++)
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{
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*dest = 0;
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dest++;
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}
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+4
-2
@@ -1340,7 +1340,8 @@ static void DecorationItemsMenuAction_AttemptPlace(u8 taskId)
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else
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{
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ConvertIntToDecimalStringN(gStringVar1, sDecorationContext.size, STR_CONV_MODE_RIGHT_ALIGN, 2);
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if (sDecorationContext.isPlayerRoom == FALSE) {
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if (sDecorationContext.isPlayerRoom == FALSE)
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{
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StringExpandPlaceholders(gStringVar4, gText_NoMoreDecorations);
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}
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else
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@@ -2254,7 +2255,8 @@ static void Task_PutAwayDecoration(u8 taskId)
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gTasks[taskId].tState = 1;
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break;
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case 1:
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if (!gPaletteFade.active) {
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if (!gPaletteFade.active)
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{
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DrawWholeMapView();
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ScriptContext_SetupScript(SecretBase_EventScript_PutAwayDecoration);
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ClearDialogWindowAndFrame(0, TRUE);
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@@ -1091,32 +1091,39 @@ static void InitResults_Member(void)
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{
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u8 i;
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switch (sGame->state) {
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switch (sGame->state)
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{
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case 0:
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if (SendBlock(0, sGame->berryResults[sGame->timer], sizeof(sGame->berryResults))) {
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if (SendBlock(0, sGame->berryResults[sGame->timer], sizeof(sGame->berryResults)))
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{
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sGame->playersReceived = 0;
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sGame->state++;
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}
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break;
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case 1:
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if (IsLinkTaskFinished()) {
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if (IsLinkTaskFinished())
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{
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sGame->state++;
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}
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break;
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case 2:
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if (AllLinkBlocksReceived()) {
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for (i = 0; i < sGame->numPlayers; i++) {
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if (AllLinkBlocksReceived())
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{
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for (i = 0; i < sGame->numPlayers; i++)
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{
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memcpy(sGame->berryResults, gBlockRecvBuffer, sizeof(sGame->berryResults));
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sGame->playersReceived = sGame->numPlayers;
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}
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}
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if (sGame->playersReceived >= sGame->numPlayers) {
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if (sGame->playersReceived >= sGame->numPlayers)
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{
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sGame->timer++;
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sGame->state++;
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}
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break;
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default:
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if (WaitFanfare(TRUE)) {
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if (WaitFanfare(TRUE))
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{
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sGame->maxBerriesPickedInRow = sGame->berryResults[sGame->multiplayerId][BERRY_IN_ROW];
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SetGameFunc(FUNC_RESULTS);
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FadeOutAndPlayNewMapMusic(MUS_RG_VICTORY_WILD, 4);
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+10
-5
@@ -102,8 +102,10 @@ static s32 _putsAscii(char *s, s32 len, void *buf)
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p0 = b->buffer;
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/* Copy to buffer */
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for (i = 0; i < len; i++) {
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if(b->pbuffer == b->buffer + b->buffer_len - 1) {
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for (i = 0; i < len; i++)
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{
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if(b->pbuffer == b->buffer + b->buffer_len - 1)
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{
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break;
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}
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*(b->pbuffer ++) = s[i];
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@@ -125,8 +127,10 @@ static s32 _putsEncoded(char *s, s32 len, void *buf)
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p0 = b->buffer;
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/* Copy to buffer */
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for (i = 0; i < len; i++) {
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if(b->pbuffer == b->buffer + b->buffer_len - 1) {
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for (i = 0; i < len; i++)
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{
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if(b->pbuffer == b->buffer + b->buffer_len - 1)
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{
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break;
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}
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*(b->pbuffer ++) = mini_pchar_decode(s[i]);
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@@ -191,7 +195,8 @@ static s32 mini_pad(char* ptr, s32 len, char pad_char, s32 pad_to, char *buffer)
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char * pbuffer = buffer;
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if(pad_to == 0)
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pad_to = len;
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if (len > pad_to) {
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if (len > pad_to)
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{
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len = pad_to;
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overflow = TRUE;
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}
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+2
-1
@@ -3324,7 +3324,8 @@ static void SpriteCB_FlashMatchingLines(struct Sprite *sprite)
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if (sprite->sNumFullFlashes)
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sprite->sNumFullFlashes--;
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}
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else if (sprite->sColor >= maxColorChange) {
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else if (sprite->sColor >= maxColorChange)
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{
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// Reached peak darkness, reverse
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sprite->sColorIncr = -sprite->sColorIncr;
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}
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