merge bike with master, fix conflicts

This commit is contained in:
DizzyEggg
2017-12-24 00:08:55 +01:00
1429 changed files with 532566 additions and 21602 deletions

View File

@@ -4738,9 +4738,9 @@ static void HandleEndTurn_BattleWon(void)
gBattlescriptCurrInstr = BattleScript_FrontierTrainerBattleWon;
if (gTrainerBattleOpponent_A == TRAINER_OPPONENT_3FE)
PlayBGM(BGM_KACHI3);
PlayBGM(MUS_KACHI3);
else
PlayBGM(BGM_KACHI1);
PlayBGM(MUS_KACHI1);
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
@@ -4751,7 +4751,7 @@ static void HandleEndTurn_BattleWon(void)
{
case TRAINER_CLASS_ELITE_FOUR:
case TRAINER_CLASS_CHAMPION:
PlayBGM(BGM_KACHI5);
PlayBGM(MUS_KACHI5);
break;
case TRAINER_CLASS_TEAM_AQUA:
case TRAINER_CLASS_TEAM_MAGMA:
@@ -4759,13 +4759,13 @@ static void HandleEndTurn_BattleWon(void)
case TRAINER_CLASS_AQUA_LEADER:
case TRAINER_CLASS_MAGMA_ADMIN:
case TRAINER_CLASS_MAGMA_LEADER:
PlayBGM(BGM_KACHI4);
PlayBGM(MUS_KACHI4);
break;
case TRAINER_CLASS_LEADER:
PlayBGM(BGM_KACHI3);
PlayBGM(MUS_KACHI3);
break;
default:
PlayBGM(BGM_KACHI1);
PlayBGM(MUS_KACHI1);
break;
}
}

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@@ -1,7 +1,7 @@
#include "global.h"
#include "battle.h"
#include "sprite.h"
#include "constants\trainers.h"
#include "constants/trainers.h"
#include "graphics.h"
#include "decompress.h"
#include "bg.h"
@@ -13,7 +13,7 @@
#include "task.h"
#include "trig.h"
#include "sound.h"
#include "songs.h"
#include "constants/songs.h"
#include "strings.h"
#include "window.h"
#include "text_window.h"

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@@ -19,6 +19,7 @@
#include "reshow_battle_screen.h"
#include "pokeball.h"
#include "data2.h"
#include "pokeblock.h"
extern u32 gBattleExecBuffer;
extern u8 gActiveBank;
@@ -291,13 +292,13 @@ static void CompleteOnSpecialAnimDone(void)
SafariBufferExecCompleted();
}
static void OpenPokeblockCase(void)
static void SafariOpenPokeblockCase(void)
{
if (!gPaletteFade.active)
{
gBattleBankFunc[gActiveBank] = CompleteWhenChosePokeblock;
FreeAllWindowBuffers();
sub_81358F4();
OpenPokeblockCaseInBattle();
}
}
@@ -497,7 +498,7 @@ static void SafariHandleChooseItem(void)
s32 i;
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gBattleBankFunc[gActiveBank] = OpenPokeblockCase;
gBattleBankFunc[gActiveBank] = SafariOpenPokeblockCase;
gBankInMenu = gActiveBank;
}

View File

@@ -177,7 +177,6 @@ extern const u16 gBattleInterface_BallDisplayPal[];
extern const u8 gHealthboxElementsGfxTable[][32];
// functions
extern void AddTextPrinterParametrized2(u8 windowId, u8 fontId, u8 x, u8 y, u8 letterSpacing, u8 lineSpacing, struct TextColor *color, s8 speed, const u8 *str); // menu.h
extern void LoadBattleBarGfx(u8 arg0);
// this file's functions

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@@ -484,8 +484,8 @@ const u8 gText_PkmnBrokeFree[] = _("Oh, no!\nThe POKéMON broke free!");
const u8 gText_ItAppearedCaught[] = _("Aww!\nIt appeared to be caught!");
const u8 gText_AarghAlmostHadIt[] = _("Aargh!\nAlmost had it!");
const u8 gText_ShootSoClose[] = _("Shoot!\nIt was so close, too!");
const u8 gText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}\p");
const u8 gText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM BGM_KACHI22}{PAUSE 127}");
const u8 gText_GotchaPkmnCaught[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}\p");
const u8 gText_GotchaPkmnCaught2[] = _("Gotcha!\n{B_OPPONENT_MON1_NAME} was caught!{UNKNOWN_A}{PLAY_BGM MUS_KACHI22}{PAUSE 127}");
const u8 gText_GiveNicknameCaptured[] = _("Give a nickname to the\ncaptured {B_OPPONENT_MON1_NAME}?");
const u8 gText_PkmnSentToPC[] = _("{B_OPPONENT_MON1_NAME} was sent to\n{B_PC_CREATOR_NAME} PC.");
const u8 gText_Someones[] = _("someones");

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@@ -7121,7 +7121,7 @@ static void atk76_various(void)
gBattleOutcome = BATTLE_OPPONENT_TELEPORTED;
break;
case VARIOUS_PLAY_TRAINER_DEFEATED_MUSIC:
EmitPlayFanfareOrBGM(0, BGM_KACHI1, TRUE);
EmitPlayFanfareOrBGM(0, MUS_KACHI1, TRUE);
MarkBufferBankForExecution(gActiveBank);
break;
}

View File

@@ -11,7 +11,7 @@
#include "constants/game_stat.h"
#include "event_data.h"
#include "constants/species.h"
#include "songs.h"
#include "constants/songs.h"
#include "metatile_behavior.h"
#include "constants/maps.h"
#include "field_player_avatar.h"
@@ -88,9 +88,6 @@ extern u32 GetGameStat(u8 statId);
extern u32 gBattleTypeFlags;
extern u8 gBattleOutcome;
extern void (*gFieldCallback)(void);
extern u8 gApproachingTrainerId;
extern u8 gNoOfApproachingTrainers;
extern u16 gUnknown_03006080;
// this file's functions
static void DoBattlePikeWildBattle(void);
@@ -113,7 +110,7 @@ static void HandleRematchVarsOnBattleEnd(void);
static const u8 *GetIntroSpeechOfApproachingTrainer(void);
static const u8 *GetTrainerCantBattleSpeech(void);
// ewram data
// ewram vars
EWRAM_DATA static u16 sTrainerBattleMode = 0;
EWRAM_DATA u16 gTrainerBattleOpponent_A = 0;
EWRAM_DATA u16 gTrainerBattleOpponent_B = 0;
@@ -523,25 +520,25 @@ void BattleSetup_StartLegendaryBattle(void)
default:
case SPECIES_GROUDON:
gBattleTypeFlags |= BATTLE_TYPE_GROUDON;
CreateBattleStartTask(B_TRANSITION_GROUDON, BGM_BATTLE34);
CreateBattleStartTask(B_TRANSITION_GROUDON, MUS_BATTLE34);
break;
case SPECIES_KYOGRE:
gBattleTypeFlags |= BATTLE_TYPE_KYOGRE;
CreateBattleStartTask(B_TRANSITION_KYOGRE, BGM_BATTLE34);
CreateBattleStartTask(B_TRANSITION_KYOGRE, MUS_BATTLE34);
break;
case SPECIES_RAYQUAZA:
gBattleTypeFlags |= BATTLE_TYPE_RAYQUAZA;
CreateBattleStartTask(B_TRANSITION_RAYQUAZA, BGM_BATTLE_LEGENDARY);
CreateBattleStartTask(B_TRANSITION_RAYQUAZA, MUS_VS_REKKU);
break;
case SPECIES_DEOXYS:
CreateBattleStartTask(B_TRANSITION_BLUR, BGM_FRLG_BATTLE_DEOXYS);
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEO);
break;
case SPECIES_LUGIA:
case SPECIES_HO_OH:
CreateBattleStartTask(B_TRANSITION_BLUR, BGM_FRLG_BATTLE_LEGENDARY);
CreateBattleStartTask(B_TRANSITION_BLUR, MUS_RG_VS_DEN);
break;
case SPECIES_MEW:
CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, BGM_BATTLE_MEW);
CreateBattleStartTask(B_TRANSITION_GRID_SQUARES, MUS_VS_MEW);
break;
}
@@ -558,9 +555,9 @@ void StartGroudonKyogreBattle(void)
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
if (gGameVersion == VERSION_RUBY)
CreateBattleStartTask(B_TRANSITION_SHARDS, BGM_BATTLE34); // GROUDON
CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_BATTLE34); // GROUDON
else
CreateBattleStartTask(B_TRANSITION_RIPPLE, BGM_BATTLE34); // KYOGRE
CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_BATTLE34); // KYOGRE
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
@@ -593,7 +590,7 @@ void StartRegiBattle(void)
transitionId = B_TRANSITION_GRID_SQUARES;
break;
}
CreateBattleStartTask(transitionId, BGM_BATTLE36);
CreateBattleStartTask(transitionId, MUS_BATTLE36);
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
IncrementGameStat(GAME_STAT_WILD_BATTLES);
@@ -1449,46 +1446,46 @@ void SetUpTrainerEncounterMusic(void)
switch (GetTrainerEncounterMusicId(trainerId))
{
case TRAINER_ENCOUNTER_MUSIC_MALE:
music = BGM_BOYEYE;
music = MUS_BOYEYE;
break;
case TRAINER_ENCOUNTER_MUSIC_FEMALE:
music = BGM_GIRLEYE;
music = MUS_GIRLEYE;
break;
case TRAINER_ENCOUNTER_MUSIC_GIRL:
music = BGM_SYOUJOEYE;
music = MUS_SYOUJOEYE;
break;
case TRAINER_ENCOUNTER_MUSIC_INTENSE:
music = BGM_HAGESHII;
music = MUS_HAGESHII;
break;
case TRAINER_ENCOUNTER_MUSIC_COOL:
music = BGM_KAKKOII;
music = MUS_KAKKOII;
break;
case TRAINER_ENCOUNTER_MUSIC_AQUA:
music = BGM_AQA_0;
music = MUS_AQA_0;
break;
case TRAINER_ENCOUNTER_MUSIC_MAGMA:
music = BGM_MGM0;
music = MUS_MGM0;
break;
case TRAINER_ENCOUNTER_MUSIC_SWIMMER:
music = BGM_SWIMEYE;
music = MUS_SWIMEYE;
break;
case TRAINER_ENCOUNTER_MUSIC_TWINS:
music = BGM_HUTAGO;
music = MUS_HUTAGO;
break;
case TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR:
music = BGM_SITENNOU;
music = MUS_SITENNOU;
break;
case TRAINER_ENCOUNTER_MUSIC_HIKER:
music = BGM_YAMA_EYE;
music = MUS_YAMA_EYE;
break;
case TRAINER_ENCOUNTER_MUSIC_INTERVIEWER:
music = BGM_INTER_V;
music = MUS_INTER_V;
break;
case TRAINER_ENCOUNTER_MUSIC_RICH:
music = BGM_TEST;
music = MUS_TEST;
break;
default:
music = BGM_AYASII;
music = MUS_AYASII;
}
PlayNewMapMusic(music);
}

View File

@@ -134,8 +134,6 @@ extern u8 gInGameOpponentsNo;
extern u8 gUnknown_020322D5;
extern u8 gResultsWindowId;
extern const u8 * const gPokeblockNames[];
// graphics
extern const u8 gBerryBlenderArrowTiles[];
extern const u8 gBerryBlenderStartTiles[];
@@ -1305,11 +1303,11 @@ static void sub_8080018(void)
sBerryBlenderData->field_4C = 128;
sBerryBlenderData->gameFrameTime = 0;
SetMainCallback2(sub_8081898);
if (GetCurrentMapMusic() != BGM_CYCLING)
if (GetCurrentMapMusic() != MUS_CYCLING)
{
sBerryBlenderData->field_154 = GetCurrentMapMusic();
}
PlayBGM(BGM_CYCLING);
PlayBGM(MUS_CYCLING);
break;
}
@@ -1604,10 +1602,10 @@ static void sub_80808D4(void)
sBerryBlenderData->field_120[i] = CreateTask(sUnknown_083399EC[i], 10 + i);
}
if (GetCurrentMapMusic() != BGM_CYCLING)
if (GetCurrentMapMusic() != MUS_CYCLING)
sBerryBlenderData->field_154 = GetCurrentMapMusic();
PlayBGM(BGM_CYCLING);
PlayBGM(MUS_CYCLING);
PlaySE(SE_MOTER);
Blender_ControlHitPitch();
break;
@@ -3522,7 +3520,7 @@ static void sub_8083F3C(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
PlayFanfare(BGM_FANFA1);
PlayFanfare(MUS_FANFA1);
gTasks[taskId].data[0]++;
}
if (IsFanfareTaskInactive())

View File

@@ -1000,8 +1000,8 @@ void GetOnOffBike(u8 transitionFlags)
else
{
SetPlayerAvatarTransitionFlags(transitionFlags);
Overworld_SetSavedMusic(BGM_CYCLING);
Overworld_ChangeMusicTo(BGM_CYCLING);
Overworld_SetSavedMusic(MUS_CYCLING);
Overworld_ChangeMusicTo(MUS_CYCLING);
}
}

View File

@@ -40,7 +40,7 @@ extern const u8 gDaycareText_PlayOther[];
extern u8 GetCursorSelectionMonId(void);
extern u16 ItemIdToBattleMoveId(u16);
extern s32 ListMenuHandleInput(u8);
extern s32 ListMenuHandleInputGetItemId(u8);
extern void sub_81AE6C8(u8, u16*, u16*);
extern void sub_819746C(u8, bool8);
extern void sub_81973FC(u8, bool8);
@@ -75,7 +75,7 @@ static const struct ListMenuItem sLevelMenuItems[] =
static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
{
.items = sLevelMenuItems,
.unk_04 = sub_81AF078,
.moveCursorFunc = sub_81AF078,
.unk_08 = DaycarePrintMonInfo,
.totalItems = 3,
.maxShowed = 3,
@@ -90,7 +90,8 @@ static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
.unk_16_0 = TRUE,
.spaceBetweenItems = 0,
.unk_16_7 = FALSE,
.unk_17_0 = 1
.unk_17_0 = 1,
.cursorKind = 0
};
static const u8 *const sCompatibilityMessages[] =
@@ -1256,7 +1257,7 @@ static void DaycarePrintMonInfo(u8 windowId, s32 daycareSlotId, u8 y)
static void Task_HandleDaycareLevelMenuInput(u8 taskId)
{
u32 var = ListMenuHandleInput(gTasks[taskId].tMenuListTaskId);
u32 var = ListMenuHandleInputGetItemId(gTasks[taskId].tMenuListTaskId);
if (gMain.newKeys & A_BUTTON)
{

View File

@@ -792,17 +792,17 @@ void sub_8127330(u8 taskId)
for (i = 0; i < sDecorPCBuffer->unk_520 - 1; i ++)
{
sub_8127454(sDecorPCBuffer->names[i], gCurDecorInventoryItems[i]);
sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].unk_04 = i;
sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].id = i;
}
StringCopy(sDecorPCBuffer->names[i], gText_Cancel);
sDecorPCBuffer->items[i].unk_00 = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].unk_04 = -2;
gUnknown_03006310 = gUnknown_085A6BD0;
gUnknown_03006310.unk_10 = sDecorMenuWindowIndices[1];
gUnknown_03006310.totalItems = sDecorPCBuffer->unk_520;
gUnknown_03006310.items = sDecorPCBuffer->items;
gUnknown_03006310.maxShowed = sDecorPCBuffer->unk_521;
sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].id = -2;
gMultiuseListMenuTemplate = gUnknown_085A6BD0;
gMultiuseListMenuTemplate.unk_10 = sDecorMenuWindowIndices[1];
gMultiuseListMenuTemplate.totalItems = sDecorPCBuffer->unk_520;
gMultiuseListMenuTemplate.items = sDecorPCBuffer->items;
gMultiuseListMenuTemplate.maxShowed = sDecorPCBuffer->unk_521;
}
void sub_8127454(u8 *dest, u16 decorId)
@@ -871,7 +871,7 @@ void sub_812759C(u8 taskId)
sub_81272C8();
sub_81272F8();
sub_8127330(taskId);
data[13] = ListMenuInit(&gUnknown_03006310, sSecretBasePCSelectDecorPageNo, sSecretBasePCSelectDecorLineNo);
data[13] = ListMenuInit(&gMultiuseListMenuTemplate, sSecretBasePCSelectDecorPageNo, sSecretBasePCSelectDecorLineNo);
sub_8127500();
}
@@ -889,8 +889,8 @@ void sub_812764C(u8 taskId)
data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
input = ListMenuHandleInput(data[13]);
get_coro_args_x18_x1A(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
input = ListMenuHandleInputGetItemId(data[13]);
sub_81AE860(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
switch (input)
{
case -1:

View File

@@ -91,7 +91,7 @@ static void CreateRandomEggShardSprite(void);
static void CreateEggShardSprite(u8 x, u8 y, s16 data1, s16 data2, s16 data3, u8 spriteAnimIndex);
// IWRAM bss
static IWRAM_DATA struct EggHatchData* sEggHatchData;
static IWRAM_DATA struct EggHatchData *sEggHatchData;
// rom data
static const u16 sEggPalette[] = INCBIN_U16("graphics/pokemon/palettes/egg_palette.gbapal");

View File

@@ -594,14 +594,14 @@ static void Task_EvolutionScene(u8 taskID)
case 3:
if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) // wait for animation, play tu du SE
{
PlaySE(BGM_ME_SHINKA);
PlaySE(MUS_ME_SHINKA);
gTasks[taskID].tState++;
}
break;
case 4: // play evolution music and fade screen black
if (!IsSEPlaying())
{
PlayNewMapMusic(BGM_SHINKA);
PlayNewMapMusic(MUS_SHINKA);
gTasks[taskID].tState++;
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
}
@@ -677,7 +677,7 @@ static void Task_EvolutionScene(u8 taskID)
{
StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
BattleHandleAddTextPrinter(gStringVar4, 0);
PlayBGM(BGM_FANFA5);
PlayBGM(MUS_FANFA5);
gTasks[taskID].tState++;
SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
CalculateMonStats(mon);
@@ -772,7 +772,7 @@ static void Task_EvolutionScene(u8 taskID)
if (!IsTextPrinterActive(0) && !IsSEPlaying())
{
BufferMoveToLearnIntoBattleTextBuff2();
PlayFanfare(BGM_FANFA1);
PlayFanfare(MUS_FANFA1);
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]);
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
@@ -962,15 +962,15 @@ static void Task_TradeEvolutionScene(u8 taskID)
case 2:
if (IsCryFinished())
{
m4aSongNumStop(BGM_SHINKA);
PlaySE(BGM_ME_SHINKA);
m4aSongNumStop(MUS_SHINKA);
PlaySE(MUS_ME_SHINKA);
gTasks[taskID].tState++;
}
break;
case 3:
if (!IsSEPlaying())
{
PlayBGM(BGM_SHINKA);
PlayBGM(MUS_SHINKA);
gTasks[taskID].tState++;
BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
}
@@ -1040,7 +1040,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
{
StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
sub_807F1A8(0, gStringVar4, 1);
PlayFanfare(BGM_FANFA5);
PlayFanfare(MUS_FANFA5);
gTasks[taskID].tState++;
SetMonData(mon, MON_DATA_SPECIES, (&gTasks[taskID].tPostEvoSpecies));
CalculateMonStats(mon);
@@ -1073,7 +1073,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
}
else
{
PlayBGM(BGM_SHINKA);
PlayBGM(MUS_SHINKA);
sub_807F1A8(0, gText_CommunicationStandby5, 1);
gTasks[taskID].tState++;
}
@@ -1117,7 +1117,7 @@ static void Task_TradeEvolutionScene(u8 taskID)
if (!IsTextPrinterActive(0) && !IsSEPlaying())
{
BufferMoveToLearnIntoBattleTextBuff2();
PlayFanfare(BGM_FANFA1);
PlayFanfare(MUS_FANFA1);
BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_ID_ADDER]);
sub_807F1A8(0, gDisplayedStringBattle, 1);
gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter

View File

@@ -1174,11 +1174,11 @@ void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGr
}
}
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, u8 *localId, u8 *mapNum, u8 *mapGroup)
void FieldObjectGetLocalIdAndMap(struct MapObject *mapObject, void *localId, void *mapNum, void *mapGroup)
{
*localId = mapObject->localId;
*mapNum = mapObject->mapNum;
*mapGroup = mapObject->mapGroup;
*(u8*)(localId) = mapObject->localId;
*(u8*)(mapNum) = mapObject->mapNum;
*(u8*)(mapGroup) = mapObject->mapGroup;
}
void sub_808E75C(s16 x, s16 y)
@@ -3231,7 +3231,7 @@ bool8 mss_npc_reset_oampriv3_1_unk2_unk3(struct MapObject *mapObject, struct Spr
bool8 sub_8091EC0(struct MapObject *mapObject, struct Sprite *sprite)
{
if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.tileTransitionState == 2)
{
return FALSE;
}
@@ -3410,7 +3410,7 @@ field_object_step(CopyPlayer2, gUnknown_0850DA90)
bool8 mss_08062EA4(struct MapObject *mapObject, struct Sprite *sprite)
{
if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.running1 == 2)
if (gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1C == 0xFF || gPlayerAvatar.tileTransitionState == 2)
{
return FALSE;
}
@@ -3426,7 +3426,7 @@ void FieldObjectCB_TreeDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data[0]];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_TREE_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data[7] ++;
@@ -3447,7 +3447,7 @@ void FieldObjectCB_MountainDisguise(struct Sprite *sprite)
mapObject = &gMapObjects[sprite->data[0]];
if (mapObject->mapobj_unk_21 == 0 || (mapObject->mapobj_unk_21 == 1 && !sprite->data[7]))
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_MOUNTAIN_DISGUISE);
mapObject->mapobj_unk_21 = 1;
sprite->data[7] ++;
@@ -4694,7 +4694,7 @@ bool8 sub_80954CC(struct MapObject *mapObject, struct Sprite *sprite)
bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
sprite->data[2] = 1;
return TRUE;
@@ -4702,7 +4702,7 @@ bool8 do_exclamation_mark_bubble_1(struct MapObject *mapObject, struct Sprite *s
bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_2);
sprite->data[2] = 1;
return TRUE;
@@ -4710,7 +4710,7 @@ bool8 do_exclamation_mark_bubble_2(struct MapObject *mapObject, struct Sprite *s
bool8 do_heart_bubble(struct MapObject *mapObject, struct Sprite *sprite)
{
FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gFieldEffectArguments[0], (u8 *)&gFieldEffectArguments[1], (u8 *)&gFieldEffectArguments[2]);
FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_HEART_ICON);
sprite->data[2] = 1;
return TRUE;

View File

@@ -211,7 +211,7 @@ void Task_HandleTruckSequence(u8 taskId)
data[1]++;
if (data[1] == 90)
{
PlaySE(SE_TRACK_HAIK);
PlaySE(SE_TRACK_HAIKI);
data[1] = 0;
data[0] = 5;
}

View File

@@ -424,7 +424,7 @@ static bool8 InitHallOfFameScreen(void)
if (!gPaletteFade.active)
{
SetMainCallback2(CB2_HallOfFame);
PlayBGM(BGM_DENDOU);
PlayBGM(MUS_DENDOU);
return FALSE;
}
break;

View File

@@ -943,7 +943,7 @@ static void sub_818E6B0(u8 sheen)
}
}
bool8 sub_818E704(struct Pokeblock *pokeblock)
bool8 GivePokeblockToContestLady(struct Pokeblock *pokeblock)
{
u8 sheen;
bool8 response;
@@ -1079,7 +1079,7 @@ void sub_818E914(void)
void sub_818E92C(void)
{
sub_81357FC(3, c2_exit_to_overworld_2_switch);
OpenPokeblockCase(3, c2_exit_to_overworld_2_switch);
}
void sub_818E940(void)

View File

@@ -33,7 +33,6 @@ extern void Overworld_SetWarpDestination(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPo
extern void warp_in(void);
extern void sub_80BB358(void);
extern void ResetBagScrollPositions(void);
extern void sub_813624C(void); // clears something pokeblock related
extern void ResetPokedex(void);
extern void sub_8084400(void);
extern void ClearMailData(void);
@@ -148,7 +147,7 @@ void sub_808447C(void)
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
ResetBagScrollPositions();
sub_813624C();
ResetPokeblockScrollPositions();
}
void NewGameInitData(void)

View File

@@ -885,7 +885,7 @@ static void sub_80760F8(struct Sprite *sprite)
{
gDoingBattleAnim = FALSE;
m4aMPlayAllStop();
PlaySE(BGM_FANFA5);
PlaySE(MUS_FANFA5);
}
else if (sprite->data[4] == 315)
{

1337
src/pokeblock.c Normal file

File diff suppressed because it is too large Load Diff

1108
src/pokeblock_feed.c Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -21,6 +21,7 @@
#include "constants/abilities.h"
#include "pokemon_animation.h"
#include "pokedex.h"
#include "pokeblock.h"
extern struct BattlePokemon gBattleMons[4];
extern struct BattleEnigmaBerry gEnigmaBerries[4];
@@ -58,7 +59,6 @@ extern const u8 gText_PkmnsXPreventsSwitching[];
extern const struct CompressedSpritePalette gMonPaletteTable[];
extern const struct CompressedSpritePalette gMonShinyPaletteTable[];
extern const u16 gHMMoves[];
extern const s8 gPokeblockFlavorCompatibilityTable[];
extern const u8 gMonAnimationDelayTable[];
extern const u8 gMonFrontAnimIdsTable[];
@@ -1145,11 +1145,11 @@ void ClearBattleMonForms(void)
u16 GetBattleBGM(void)
{
if (gBattleTypeFlags & BATTLE_TYPE_KYOGRE_GROUDON)
return BGM_BATTLE34;
return MUS_BATTLE34;
if (gBattleTypeFlags & BATTLE_TYPE_REGI)
return BGM_BATTLE36;
return MUS_BATTLE36;
if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
return BGM_BATTLE20;
return MUS_BATTLE20;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
u8 trainerClass;
@@ -1165,24 +1165,24 @@ u16 GetBattleBGM(void)
{
case TRAINER_CLASS_AQUA_LEADER:
case TRAINER_CLASS_MAGMA_LEADER:
return BGM_BATTLE30;
return MUS_BATTLE30;
case TRAINER_CLASS_TEAM_AQUA:
case TRAINER_CLASS_TEAM_MAGMA:
case TRAINER_CLASS_AQUA_ADMIN:
case TRAINER_CLASS_MAGMA_ADMIN:
return BGM_BATTLE31;
return MUS_BATTLE31;
case TRAINER_CLASS_LEADER:
return BGM_BATTLE32;
return MUS_BATTLE32;
case TRAINER_CLASS_CHAMPION:
return BGM_BATTLE33;
return MUS_BATTLE33;
case TRAINER_CLASS_PKMN_TRAINER_3:
if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
return BGM_BATTLE35;
return MUS_BATTLE35;
if (!StringCompare(gTrainers[gTrainerBattleOpponent_A].trainerName, gText_BattleWallyName))
return BGM_BATTLE20;
return BGM_BATTLE35;
return MUS_BATTLE20;
return MUS_BATTLE35;
case TRAINER_CLASS_ELITE_FOUR:
return BGM_BATTLE38;
return MUS_BATTLE38;
case TRAINER_CLASS_SALON_MAIDEN:
case TRAINER_CLASS_DOME_ACE:
case TRAINER_CLASS_PALACE_MAVEN:
@@ -1190,12 +1190,12 @@ u16 GetBattleBGM(void)
case TRAINER_CLASS_FACTORY_HEAD:
case TRAINER_CLASS_PIKE_QUEEN:
case TRAINER_CLASS_PYRAMID_KING:
return BGM_BATTLE_FRONTIER_BRAIN;
return MUS_VS_FRONT;
default:
return BGM_BATTLE20;
return MUS_BATTLE20;
}
}
return BGM_BATTLE27;
return MUS_BATTLE27;
}
void PlayBattleBGM(void)
@@ -1298,21 +1298,21 @@ bool8 IsPokeSpriteNotFlipped(u16 species)
return gBaseStats[species].noFlip;
}
s8 GetMonFlavorRelation(struct Pokemon *mon, u8 a2)
s8 GetMonFlavorRelation(struct Pokemon *mon, u8 flavor)
{
u8 nature = GetNature(mon);
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
}
s8 GetFlavorRelationByPersonality(u32 personality, u8 a2)
s8 GetFlavorRelationByPersonality(u32 personality, u8 flavor)
{
u8 nature = GetNatureFromPersonality(personality);
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
return gPokeblockFlavorCompatibilityTable[nature * 5 + flavor];
}
bool8 IsTradedMon(struct Pokemon *mon)
{
u8 otName[8];
u8 otName[OT_NAME_LENGTH + 1];
u32 otId;
GetMonData(mon, MON_DATA_OT_NAME, otName);
otId = GetMonData(mon, MON_DATA_OT_ID, 0);

View File

@@ -73,7 +73,7 @@ extern void do_scheduled_bg_tilemap_copies_to_vram(void);
extern u8 sub_81221EC();
extern u8 sub_81221AC();
extern void SetVBlankHBlankCallbacksToNull();
extern void sub_8121DA0();
extern void ResetVramOamAndBgCntRegs();
extern void clear_scheduled_bg_copies_to_vram();
extern void remove_some_task();
extern void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable);
@@ -193,7 +193,7 @@ void sub_81C4A88();
void sub_81C4280();
void sub_81C0510(u8 taskId);
void sub_81C171C(u8 taskId);
void sub_8121E10();
void ResetAllBgsCoordinates();
u8 sub_81B205C(struct Pokemon* a);
void sub_81C1DA4(u16 a, s16 b);
void sub_81C1EFC(u16 a, s16 b, u16 c);
@@ -450,7 +450,7 @@ bool8 sub_81BFB10(void)
{
case 0:
SetVBlankHBlankCallbacksToNull();
sub_8121DA0();
ResetVramOamAndBgCntRegs();
clear_scheduled_bg_copies_to_vram();
gMain.state++;
break;
@@ -578,7 +578,7 @@ void sub_81BFE24()
SetBgTilemapBuffer(1, &gUnknown_0203CF1C->unkTilemap2);
SetBgTilemapBuffer(2, &gUnknown_0203CF1C->unkTilemap1);
SetBgTilemapBuffer(3, &gUnknown_0203CF1C->unkTilemap0);
sub_8121E10();
ResetAllBgsCoordinates();
schedule_bg_copy_tilemap_to_vram(1);
schedule_bg_copy_tilemap_to_vram(2);
schedule_bg_copy_tilemap_to_vram(3);

View File

@@ -5,6 +5,7 @@
#include "main.h"
#include "battle.h"
#include "string_util.h"
#include "pokeblock.h"
struct PokeblockFeeder
{
@@ -24,7 +25,6 @@ extern u8 EventScript_2A4B8A[];
extern u8 EventScript_2A4B6F[];
extern u8 EventScript_2A4B4C[];
extern u8 EventScript_2A4B9B[];
extern const u8* const gPokeblockNames[];
extern void sub_80EE44C(u8, u8);
extern void IncrementGameStat(u8 index);

View File

@@ -2089,7 +2089,7 @@ bool8 ScrCmd_getpricereduction(struct ScriptContext *ctx)
return FALSE;
}
bool8 ScrCmd_choosecontestpkmn(struct ScriptContext *ctx)
bool8 ScrCmd_choosecontestmon(struct ScriptContext *ctx)
{
sub_81B9404();
ScriptContext1_Stop();
@@ -2332,7 +2332,7 @@ bool8 ScrCmd_mossdeepgym4(struct ScriptContext *ctx)
bool8 ScrCmd_cmdD8(struct ScriptContext *ctx)
{
gSelectedMapObject = sub_80B47BC();
gSelectedMapObject = GetCurrentApproachingTrainerMapObjectId();
return FALSE;
}

View File

@@ -1082,13 +1082,13 @@ void game_continue(u8 taskId)
if (sub_80E9878(i))
{
sub_80E9780(gUnknown_0203A020->names[count], i);
gUnknown_0203A020->items[count].unk_00 = gUnknown_0203A020->names[count];
gUnknown_0203A020->items[count].unk_04 = i;
gUnknown_0203A020->items[count].name = gUnknown_0203A020->names[count];
gUnknown_0203A020->items[count].id = i;
count ++;
}
}
gUnknown_0203A020->items[count].unk_00 = gText_Cancel;
gUnknown_0203A020->items[count].unk_04 = -2;
gUnknown_0203A020->items[count].name = gText_Cancel;
gUnknown_0203A020->items[count].id = -2;
data[0] = count + 1;
if (data[0] < 8)
{
@@ -1098,11 +1098,11 @@ void game_continue(u8 taskId)
{
data[3] = 8;
}
gUnknown_03006310 = gUnknown_0858D07C;
gUnknown_03006310.unk_10 = data[6];
gUnknown_03006310.totalItems = data[0];
gUnknown_03006310.items = gUnknown_0203A020->items;
gUnknown_03006310.maxShowed = data[3];
gMultiuseListMenuTemplate = gUnknown_0858D07C;
gMultiuseListMenuTemplate.unk_10 = data[6];
gMultiuseListMenuTemplate.totalItems = data[0];
gMultiuseListMenuTemplate.items = gUnknown_0203A020->items;
gMultiuseListMenuTemplate.maxShowed = data[3];
}
void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu)
@@ -1119,7 +1119,7 @@ void sub_80E9E00(u8 taskId)
data = gTasks[taskId].data;
SetStandardWindowBorderStyle(data[6], 0);
data[5] = ListMenuInit(&gUnknown_03006310, data[2], data[1]);
data[5] = ListMenuInit(&gMultiuseListMenuTemplate, data[2], data[1]);
sub_80E9E44(taskId);
schedule_bg_copy_tilemap_to_vram(0);
}
@@ -1138,8 +1138,8 @@ void sub_80E9E90(u8 taskId)
s32 input;
data = gTasks[taskId].data;
input = ListMenuHandleInput(data[5]);
get_coro_args_x18_x1A(data[5], &data[2], &data[1]);
input = ListMenuHandleInputGetItemId(data[5]);
sub_81AE860(data[5], &data[2], &data[1]);
switch (input)
{
case -1:

View File

@@ -189,7 +189,7 @@ bool8 WaitFanfare(bool8 stop)
if (!stop)
m4aMPlayContinue(&gMPlay_BGM);
else
m4aSongNumStart(SE_STOP);
m4aSongNumStart(MUS_DUMMY);
return TRUE;
}

View File

@@ -1,15 +1,170 @@
#include "global.h"
#include "trainer_see.h"
#include "battle_setup.h"
#include "pokemon.h"
#include "sprite.h"
#include "field_effect.h"
#include "field_map_obj.h"
#include "field_player_avatar.h"
#include "map_obj_8097404.h"
#include "pokenav.h"
#include "task.h"
#include "util.h"
#include "script.h"
#include "event_data.h"
#include "script_movement.h"
extern u8 gApproachingTrainerId;
extern u8 gNoOfApproachingTrainers;
extern u8 gUnknown_030060AC;
extern u16 gUnknown_03006080;
extern bool8 InBattlePyramid(void);
extern bool32 InTrainerHill(void);
extern bool8 GetBattlePyramidTrainerFlag(u8 mapObjectId);
extern bool8 GetTrainerHillTrainerFlag(u8 mapObjectId);
extern void sub_809BE48(u16 npcId);
// this file's functions
u8 CheckIfTrainerWantsBattle(u8 mapObjectId);
static u8 CheckTrainer(u8 mapObjectId);
static u8 GetTrainerApproachDistance(struct MapObject *trainerObj);
static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction);
static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range);
static void Task_RunTrainerSeeFuncList(u8 taskId);
static void Task_DestroyTrainerApproachTask(u8 taskId);
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum);
static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y);
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj);
static void SpriteCB_TrainerIcons(struct Sprite *sprite);
// IWRAM common
u16 gUnknown_03006080;
u8 gUnknown_03006084[4];
struct ApproachingTrainer gApproachingTrainers[2];
u8 gNoOfApproachingTrainers;
u8 gUnknown_030060AC;
// EWRAM
EWRAM_DATA u8 gApproachingTrainerId = 0;
// const rom data
static const u8 sEmotion_ExclamationMarkGfx[] = INCBIN_U8("graphics/misc/emotion_exclamation.4bpp");
static const u8 sEmotion_QuestionMarkGfx[] = INCBIN_U8("graphics/misc/emotion_question.4bpp");
static const u8 sEmotion_HeartGfx[] = INCBIN_U8("graphics/misc/emotion_heart.4bpp");
static u8 (*const sDirectionalApproachDistanceFuncs[])(struct MapObject *trainerObj, s16 range, s16 x, s16 y) =
{
GetTrainerApproachDistanceSouth,
GetTrainerApproachDistanceNorth,
GetTrainerApproachDistanceWest,
GetTrainerApproachDistanceEast,
};
static bool8 (*const sTrainerSeeFuncList[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
{
sub_80B4178,
sub_80B417C,
sub_80B41C0,
sub_80B4200,
sub_80B425C,
sub_80B4318,
sub_80B435C,
sub_80B4390,
sub_80B43AC,
sub_80B43E0,
sub_80B4438,
sub_80B44AC
};
static bool8 (*const sTrainerSeeFuncList2[])(u8 taskId, struct Task *task, struct MapObject *trainerObj) =
{
sub_80B43AC,
sub_80B43E0,
sub_80B4438,
sub_80B44AC,
};
static const struct OamData sOamData_Icons =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 1,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0,
};
static const struct SpriteFrameImage sSpriteImageTable_ExclamationQuestionMark[] =
{
{sEmotion_ExclamationMarkGfx, 0x80},
{sEmotion_QuestionMarkGfx, 0x80}
};
static const struct SpriteFrameImage sSpriteImageTable_HeartIcon[] =
{
{sEmotion_HeartGfx, 0x80}
};
static const union AnimCmd sSpriteAnim_Icons1[] =
{
ANIMCMD_FRAME(0, 60),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_Icons2[] =
{
ANIMCMD_FRAME(1, 60),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_Icons[] =
{
sSpriteAnim_Icons1,
sSpriteAnim_Icons2
};
static const struct SpriteTemplate sSpriteTemplate_ExclamationQuestionMark =
{
.tileTag = 0xffff,
.paletteTag = 0xffff,
.oam = &sOamData_Icons,
.anims = sSpriteAnimTable_Icons,
.images = sSpriteImageTable_ExclamationQuestionMark,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TrainerIcons
};
static const struct SpriteTemplate sSpriteTemplate_HeartIcon =
{
.tileTag = 0xffff,
.paletteTag = 0x1004,
.oam = &sOamData_Icons,
.anims = sSpriteAnimTable_Icons,
.images = sSpriteImageTable_HeartIcon,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCB_TrainerIcons
};
// code
bool8 CheckForTrainersWantingBattle(void)
{
u8 i;
@@ -26,7 +181,7 @@ bool8 CheckForTrainersWantingBattle(void)
if (gMapObjects[i].trainerType != 1 && gMapObjects[i].trainerType != 3)
continue;
retVal = CheckIfTrainerWantsBattle(i);
retVal = CheckTrainer(i);
if (retVal == 2)
break; // two trainers have been found
@@ -66,3 +221,561 @@ bool8 CheckForTrainersWantingBattle(void)
return FALSE;
}
}
static u8 CheckTrainer(u8 mapObjectId)
{
const u8 *scriptPtr;
u8 ret = 1;
u8 approachDistance;
if (InTrainerHill() == TRUE)
scriptPtr = sub_81D62AC();
else
scriptPtr = GetFieldObjectScriptPointerByFieldObjectId(mapObjectId);
if (InBattlePyramid())
{
if (GetBattlePyramidTrainerFlag(mapObjectId))
return 0;
}
else if (InTrainerHill() == TRUE)
{
if (GetTrainerHillTrainerFlag(mapObjectId))
return 0;
}
else
{
if (GetTrainerFlagFromScriptPointer(scriptPtr))
return 0;
}
approachDistance = GetTrainerApproachDistance(&gMapObjects[mapObjectId]);
if (approachDistance != 0)
{
if (scriptPtr[1] == TRAINER_BATTLE_DOUBLE
|| scriptPtr[1] == TRAINER_BATTLE_REMATCH_DOUBLE
|| scriptPtr[1] == TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE)
{
if (GetMonsStateToDoubles_2() != 0)
return 0;
ret = 2;
}
gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId = mapObjectId;
gApproachingTrainers[gNoOfApproachingTrainers].trainerScriptPtr = scriptPtr;
gApproachingTrainers[gNoOfApproachingTrainers].radius = approachDistance;
TrainerApproachPlayer(&gMapObjects[mapObjectId], approachDistance - 1);
gNoOfApproachingTrainers++;
return ret;
}
return 0;
}
static u8 GetTrainerApproachDistance(struct MapObject *trainerObj)
{
s16 x, y;
u8 i;
u8 approachDistance;
PlayerGetDestCoords(&x, &y);
if (trainerObj->trainerType == 1) // can only see in one direction
{
approachDistance = sDirectionalApproachDistanceFuncs[trainerObj->mapobj_unk_18 - 1](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
return CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, trainerObj->mapobj_unk_18);
}
else // can see in all directions
{
for (i = 0; i < 4; i++)
{
approachDistance = sDirectionalApproachDistanceFuncs[i](trainerObj, trainerObj->trainerRange_berryTreeId, x, y);
if (CheckPathBetweenTrainerAndPlayer(trainerObj, approachDistance, i + 1)) // directions are 1-4 instead of 0-3. south north west east
return approachDistance;
}
}
return 0;
}
// Returns how far south the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceSouth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.x == x
&& y > trainerObj->coords2.y
&& y <= trainerObj->coords2.y + range)
return (y - trainerObj->coords2.y);
else
return 0;
}
// Returns how far north the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceNorth(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.x == x
&& y < trainerObj->coords2.y
&& y >= trainerObj->coords2.y - range)
return (trainerObj->coords2.y - y);
else
return 0;
}
// Returns how far west the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceWest(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.y == y
&& x < trainerObj->coords2.x
&& x >= trainerObj->coords2.x - range)
return (trainerObj->coords2.x - x);
else
return 0;
}
// Returns how far east the player is from trainer. 0 if out of trainer's sight.
static u8 GetTrainerApproachDistanceEast(struct MapObject *trainerObj, s16 range, s16 x, s16 y)
{
if (trainerObj->coords2.y == y
&& x > trainerObj->coords2.x
&& x <= trainerObj->coords2.x + range)
return (x - trainerObj->coords2.x);
else
return 0;
}
#define COLLISION_MASK (~1)
static u8 CheckPathBetweenTrainerAndPlayer(struct MapObject *trainerObj, u8 approachDistance, u8 direction)
{
s16 x, y;
u8 unk19_temp;
u8 unk19b_temp;
u8 i;
u8 collision;
if (approachDistance == 0)
return 0;
x = trainerObj->coords2.x;
y = trainerObj->coords2.y;
MoveCoords(direction, &x, &y);
for (i = 0; i < approachDistance - 1; i++, MoveCoords(direction, &x, &y))
{
collision = sub_8092C8C(trainerObj, x, y, direction);
if (collision != 0 && (collision & COLLISION_MASK))
return 0;
}
// preserve mapobj_unk_19 before clearing.
unk19_temp = trainerObj->range.as_nybbles.x;
unk19b_temp = trainerObj->range.as_nybbles.y;
trainerObj->range.as_nybbles.x = 0;
trainerObj->range.as_nybbles.y = 0;
collision = npc_block_way(trainerObj, x, y, direction);
trainerObj->range.as_nybbles.x = unk19_temp;
trainerObj->range.as_nybbles.y = unk19b_temp;
if (collision == 4)
return approachDistance;
return 0;
}
#define tFuncId data[0]
#define tTrainerRange data[3]
#define tOutOfAshSpriteId data[4]
#define tTrainerMapObjectId data[7]
static void TrainerApproachPlayer(struct MapObject *trainerObj, u8 range)
{
struct Task *task;
gApproachingTrainers[gNoOfApproachingTrainers].taskId = CreateTask(Task_RunTrainerSeeFuncList, 0x50);
task = &gTasks[gApproachingTrainers[gNoOfApproachingTrainers].taskId];
task->tTrainerRange = range;
task->tTrainerMapObjectId = gApproachingTrainers[gNoOfApproachingTrainers].mapObjectId;
}
static void sub_80B40C8(TaskFunc followupFunc)
{
u8 taskId;
TaskFunc taskFunc;
if (gApproachingTrainerId == 0)
taskId = gApproachingTrainers[0].taskId;
else
taskId = gApproachingTrainers[1].taskId;
taskFunc = Task_RunTrainerSeeFuncList;
SetTaskFuncWithFollowupFunc(taskId, taskFunc, followupFunc);
gTasks[taskId].tFuncId = 1;
taskFunc(taskId);
}
static void Task_RunTrainerSeeFuncList(u8 taskId)
{
struct Task *task = &gTasks[taskId];
struct MapObject *trainerObj = &gMapObjects[task->tTrainerMapObjectId];
if (!trainerObj->active)
{
SwitchTaskToFollowupFunc(taskId);
}
else
{
while (sTrainerSeeFuncList[task->tFuncId](taskId, task, trainerObj));
}
}
static bool8 sub_80B4178(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
return FALSE;
}
static bool8 sub_80B417C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
u8 direction;
FieldObjectGetLocalIdAndMap(trainerObj, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
FieldEffectStart(FLDEFF_EXCLAMATION_MARK_ICON_1);
direction = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
FieldObjectSetSpecialAnim(trainerObj, direction);
task->tFuncId++;
return TRUE;
}
static bool8 sub_80B41C0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (FieldEffectActiveListContains(FLDEFF_EXCLAMATION_MARK_ICON_1))
{
return FALSE;
}
else
{
task->tFuncId++;
if (trainerObj->animPattern == 57 || trainerObj->animPattern == 58)
task->tFuncId = 6;
if (trainerObj->animPattern == 63)
task->tFuncId = 8;
return TRUE;
}
}
static bool8 sub_80B4200(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!(FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)) || FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
{
if (task->tTrainerRange)
{
FieldObjectSetSpecialAnim(trainerObj, GetGoSpeed0AnimId(trainerObj->mapobj_unk_18));
task->tTrainerRange--;
}
else
{
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
task->tFuncId++;
}
}
return FALSE;
}
static bool8 sub_80B425C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
struct MapObject *playerObj;
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
return FALSE;
npc_set_running_behaviour_etc(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
sub_808F23C(trainerObj, npc_running_behaviour_by_direction(trainerObj->mapobj_unk_18));
sub_808F208(trainerObj);
playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj) && !FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
return FALSE;
sub_808BCE8();
FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18)));
task->tFuncId++;
return FALSE;
}
static bool8 sub_80B4318(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
struct MapObject *playerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(playerObj)
|| FieldObjectClearAnimIfSpecialAnimFinished(playerObj))
SwitchTaskToFollowupFunc(taskId);
return FALSE;
}
static bool8 sub_80B435C(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
{
FieldObjectSetSpecialAnim(trainerObj, 0x59);
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B4390(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
task->tFuncId = 3;
return FALSE;
}
static bool8 sub_80B43AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(trainerObj)
|| FieldObjectClearAnimIfSpecialAnimFinished(trainerObj))
{
FieldObjectSetSpecialAnim(trainerObj, 0x3E);
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B43E0(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(trainerObj))
{
gFieldEffectArguments[0] = trainerObj->coords2.x;
gFieldEffectArguments[1] = trainerObj->coords2.y;
gFieldEffectArguments[2] = gSprites[trainerObj->spriteId].subpriority - 1;
gFieldEffectArguments[3] = 2;
task->tOutOfAshSpriteId = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B4438(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
struct Sprite *sprite;
if (gSprites[task->tOutOfAshSpriteId].animCmdIndex == 2)
{
trainerObj->mapobj_bit_26 = 0;
trainerObj->mapobj_bit_2 = 1;
sprite = &gSprites[trainerObj->spriteId];
sprite->oam.priority = 2;
FieldObjectClearAnimIfSpecialAnimFinished(trainerObj);
FieldObjectSetSpecialAnim(trainerObj, sub_80934BC(trainerObj->mapobj_unk_18));
task->tFuncId++;
}
return FALSE;
}
static bool8 sub_80B44AC(u8 taskId, struct Task *task, struct MapObject *trainerObj)
{
if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
task->tFuncId = 3;
return FALSE;
}
#undef tFuncId
#undef tTrainerRange
#undef tOutOfAshSpriteId
#undef tTrainerMapObjectId
static void sub_80B44C8(u8 taskId)
{
struct Task *task = &gTasks[taskId];
struct MapObject *mapObj;
// another mapObj loaded into by loadword?
LoadWordFromTwoHalfwords(&task->data[1], (u32 *)&mapObj);
if (!task->data[7])
{
FieldObjectClearAnim(mapObj);
task->data[7]++;
}
sTrainerSeeFuncList2[task->data[0]](taskId, task, mapObj);
if (task->data[0] == 3 && !FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
{
npc_set_running_behaviour_etc(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
sub_808F23C(mapObj, npc_running_behaviour_by_direction(mapObj->mapobj_unk_18));
DestroyTask(taskId);
}
else
{
mapObj->mapobj_bit_7 = 0;
}
}
void sub_80B4578(struct MapObject *var)
{
StoreWordInTwoHalfwords(&gTasks[CreateTask(sub_80B44C8, 0)].data[1], (u32)var);
}
void EndTrainerApproach(void)
{
sub_80B40C8(Task_DestroyTrainerApproachTask);
}
static void Task_DestroyTrainerApproachTask(u8 taskId)
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
void sub_80B45D0(void)
{
if (gNoOfApproachingTrainers == 2)
{
if (gApproachingTrainerId == 0)
{
gApproachingTrainerId++;
gSpecialVar_Result = 1;
UnfreezeMapObjects();
sub_80974D0(gApproachingTrainers[1].mapObjectId);
}
else
{
gApproachingTrainerId = 0;
gSpecialVar_Result = 0;
}
}
else
{
gSpecialVar_Result = 0;
}
}
#define sLocalId data[0]
#define sMapNum data[1]
#define sMapGroup data[2]
#define sData3 data[3]
#define sData4 data[4]
#define sFldEffId data[7]
u8 FldEff_ExclamationMarkIcon1(void)
{
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x53);
if (spriteId != MAX_SPRITES)
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_1, 0);
return 0;
}
u8 FldEff_ExclamationMarkIcon2(void)
{
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_ExclamationQuestionMark, 0, 0, 0x52);
if (spriteId != MAX_SPRITES)
SetIconSpriteData(&gSprites[spriteId], FLDEFF_EXCLAMATION_MARK_ICON_2, 1);
return 0;
}
u8 FldEff_HeartIcon(void)
{
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_HeartIcon, 0, 0, 0x52);
if (spriteId != MAX_SPRITES)
{
struct Sprite *sprite = &gSprites[spriteId];
SetIconSpriteData(sprite, FLDEFF_HEART_ICON, 0);
sprite->oam.paletteNum = 2;
}
return 0;
}
static void SetIconSpriteData(struct Sprite *sprite, u16 fldEffId, u8 spriteAnimNum)
{
sprite->oam.priority = 1;
sprite->coordOffsetEnabled = 1;
sprite->sLocalId = gFieldEffectArguments[0];
sprite->sMapNum = gFieldEffectArguments[1];
sprite->sMapGroup = gFieldEffectArguments[2];
sprite->sData3 = -5;
sprite->sFldEffId = fldEffId;
StartSpriteAnim(sprite, spriteAnimNum);
}
static void SpriteCB_TrainerIcons(struct Sprite *sprite)
{
u8 mapObjId;
if (TryGetFieldObjectIdByLocalIdAndMap(sprite->sLocalId, sprite->sMapNum, sprite->sMapGroup, &mapObjId)
|| sprite->animEnded)
{
FieldEffectStop(sprite, sprite->sFldEffId);
}
else
{
struct Sprite *mapObjSprite = &gSprites[gMapObjects[mapObjId].spriteId];
sprite->sData4 += sprite->sData3;
sprite->pos1.x = mapObjSprite->pos1.x;
sprite->pos1.y = mapObjSprite->pos1.y - 16;
sprite->pos2.x = mapObjSprite->pos2.x;
sprite->pos2.y = mapObjSprite->pos2.y + sprite->sData4;
if (sprite->sData4)
sprite->sData3++;
else
sprite->sData3 = 0;
}
}
#undef sLocalId
#undef sMapNum
#undef sMapGroup
#undef sData3
#undef sData4
#undef sFldEffId
u8 GetCurrentApproachingTrainerMapObjectId(void)
{
if (gApproachingTrainerId == 0)
return gApproachingTrainers[0].mapObjectId;
else
return gApproachingTrainers[1].mapObjectId;
}
u8 GetChosenApproachingTrainerMapObjectId(u8 arrayId)
{
if (arrayId >= ARRAY_COUNT(gApproachingTrainers))
return 0;
else if (arrayId == 0)
return gApproachingTrainers[0].mapObjectId;
else
return gApproachingTrainers[1].mapObjectId;
}
void sub_80B4808(void)
{
struct MapObject *trainerObj;
if (gUnknown_030060AC == 1)
{
trainerObj = &gMapObjects[gApproachingTrainers[gUnknown_03006080].mapObjectId];
gUnknown_03006084[0] = GetFaceDirectionAnimId(GetOppositeDirection(trainerObj->mapobj_unk_18));
gUnknown_03006084[1] = 0xFE;
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
}
else
{
trainerObj = &gMapObjects[gPlayerAvatar.mapObjectId];
gUnknown_03006084[0] = GetFaceDirectionAnimId(trainerObj->mapobj_unk_18);
gUnknown_03006084[1] = 0xFE;
ScriptMovement_StartObjectMovementScript(0xFF, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, gUnknown_03006084);
}
sub_809BE48(0xFF);
}

230
src/use_pokeblock.c Normal file
View File

@@ -0,0 +1,230 @@
#include "global.h"
#include "main.h"
#include "pokeblock.h"
#include "malloc.h"
#include "palette.h"
#include "pokenav.h"
#include "unknown_task.h"
#include "text.h"
#include "bg.h"
#include "window.h"
#include "text_window.h"
struct UsePokeblockSubStruct
{
void (*field_0)(void);
void (*callback)(void);
struct Pokeblock *pokeblock;
struct Pokemon *pokemon;
u8 stringBuffer[0x40];
u8 field_50;
u8 field_51;
u8 field_52;
u8 field_53;
u8 field_54;
u8 field_55;
u8 field_56;
u8 field_57[5];
u8 field_5c[5];
u8 field_61[5];
s16 field_66[5];
};
struct UsePokeblockStruct
{
u8 field_0[0x7C58];
u8 field_7C58[0x378];
struct UsePokeblockSubStruct info;
};
extern u16 gKeyRepeatStartDelay;
// this file's functions
void sub_816636C(void (*func)(void));
void sub_8166380(void);
void sub_816631C(void);
void sub_81662C0(void);
void sub_8166564(void);
void sub_8166304(void);
void sub_81668F8(void);
void sub_8167420(void);
void sub_8167760(void);
u8 sub_81672E4(u8 arg0);
bool8 sub_8168328(void);
bool8 sub_8167930(void);
void sub_8167608(u8 arg0);
void sub_8167BA0(u16 arg0, u8 copyToVramMode);
extern const struct BgTemplate gUnknown_085DFCCC[4];
extern const struct WindowTemplate gUnknown_085DFCDC[];
// ram variables
EWRAM_DATA struct UsePokeblockSubStruct *gUnknown_0203BC90 = NULL;
EWRAM_DATA void (*gUnknown_0203BC94)(void) = NULL;
EWRAM_DATA struct Pokeblock *gUnknown_0203BC98 = NULL;
EWRAM_DATA u8 gPokeblockMonId = 0;
EWRAM_DATA s16 gPokeblockGain = 0;
EWRAM_DATA void *gUnknown_0203BCA0 = NULL;
EWRAM_DATA void *gUnknown_0203BCA4 = NULL;
EWRAM_DATA void *gUnknown_0203BCA8 = NULL;
EWRAM_DATA struct UsePokeblockStruct *gUnknown_0203BCAC = NULL;
// const rom data
// todo: make it static once the file is decompiled
// code
void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void))
{
gUnknown_0203BCAC = AllocZeroed(0x806C);
gUnknown_0203BC90 = &gUnknown_0203BCAC->info;
gUnknown_0203BC90->pokeblock = pokeblock;
gUnknown_0203BC90->callback = callback;
sub_816636C(sub_8166380);
SetMainCallback2(sub_816631C);
}
void CB2_ReturnAndChooseMonToGivePokeblock(void)
{
gUnknown_0203BCAC = AllocZeroed(0x806C);
gUnknown_0203BC90 = &gUnknown_0203BCAC->info;
gUnknown_0203BC90->pokeblock = gUnknown_0203BC98;
gUnknown_0203BC90->callback = gUnknown_0203BC94;
gPokeblockMonId = sub_81672E4(gPokeblockMonId);
gUnknown_0203BC90->field_56 = gPokeblockMonId < 4 ? 0 : 1;
sub_816636C(sub_8166380);
SetMainCallback2(sub_81662C0);
}
void sub_81662C0(void)
{
gUnknown_0203BC90->field_0();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
if (gUnknown_0203BC90->field_0 == sub_8166564)
{
gUnknown_0203BC90->field_50 = 0;
SetMainCallback2(sub_8166304);
}
}
void sub_8166304(void)
{
sub_81668F8();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
void sub_816631C(void)
{
gUnknown_0203BC90->field_0();
AnimateSprites();
BuildOamBuffer();
RunTextPrinters();
UpdatePaletteFade();
}
void sub_8166340(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
sub_81D2108(gUnknown_0203BCAC->field_7C58);
sub_80BA0A8();
}
void sub_816636C(void (*func)(void))
{
gUnknown_0203BC90->field_0 = func;
gUnknown_0203BC90->field_50 = 0;
}
void sub_8166380(void)
{
switch (gUnknown_0203BC90->field_50)
{
case 0:
gUnknown_0203BCAC->field_0[0x7B10] = 0xFF;
sub_81D1ED4(gUnknown_0203BCAC->field_7C58);
gUnknown_0203BC90->field_50++;
break;
case 1:
ResetSpriteData();
FreeAllSpritePalettes();
gUnknown_0203BC90->field_50++;
break;
case 2:
SetVBlankCallback(NULL);
CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
gUnknown_0203BC90->field_50++;
break;
case 3:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_085DFCCC, ARRAY_COUNT(gUnknown_085DFCCC));
InitWindows(gUnknown_085DFCDC);
DeactivateAllTextPrinters();
sub_809882C(0, 0x97, 0xE0);
gUnknown_0203BC90->field_50++;
break;
case 4:
gUnknown_0203BC90->field_50++;
break;
case 5:
if (!sub_8168328())
{
gUnknown_0203BC90->field_50++;
}
break;
case 6:
gKeyRepeatStartDelay = 20;
sub_8167420();
gUnknown_0203BC90->field_50++;
break;
case 7:
if (!sub_8167930())
{
gUnknown_0203BC90->field_50++;
}
break;
case 8:
sub_8167608(0);
sub_8167760();
gUnknown_0203BC90->field_50++;
break;
case 9:
if (!sub_81D312C(&gUnknown_0203BCAC->field_0[0x7B0E]))
{
gUnknown_0203BC90->field_50++;
}
break;
case 10:
gUnknown_0203BC90->field_50++;
break;
case 11:
sub_81D2754(gUnknown_0203BCAC->field_7C58, &gUnknown_0203BCAC->field_0[0x7C6C]);
sub_81D20AC(gUnknown_0203BCAC->field_7C58);
gUnknown_0203BC90->field_50++;
break;
case 12:
if (!sub_81D20BC(gUnknown_0203BCAC->field_7C58))
{
sub_81D1F84(gUnknown_0203BCAC->field_7C58, &gUnknown_0203BCAC->field_7C58[0x14], &gUnknown_0203BCAC->field_7C58[0x14]);
gUnknown_0203BC90->field_50++;
}
break;
case 13:
sub_81D2230(gUnknown_0203BCAC->field_7C58);
gUnknown_0203BC90->field_50++;
break;
case 14:
PutWindowTilemap(0);
PutWindowTilemap(1);
sub_8167BA0(0, 1);
gUnknown_0203BC90->field_50++;
break;
case 15:
sub_816636C(sub_8166564);
break;
}
}

View File

@@ -16,7 +16,7 @@
#include "task.h"
#include "strings.h"
#include "sound.h"
#include "songs.h"
#include "constants/songs.h"
#include "trig.h"
#include "decompress.h"