Use metatile labels for decor gfx
This commit is contained in:
@@ -948,7 +948,7 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId)
|
||||
{
|
||||
switch (gTasks[taskId].tMetatileID)
|
||||
{
|
||||
case METATILE_SecretBase_NoteMat_C:
|
||||
case METATILE_SecretBase_NoteMat_C_Low:
|
||||
PlaySE(SE_TOY_C);
|
||||
break;
|
||||
case METATILE_SecretBase_NoteMat_D:
|
||||
@@ -969,7 +969,7 @@ static void Task_SecretBaseMusicNoteMatSound(u8 taskId)
|
||||
case METATILE_SecretBase_NoteMat_B:
|
||||
PlaySE(SE_TOY_B);
|
||||
break;
|
||||
case METATILE_SecretBase_NoteMat_C_Sharp:
|
||||
case METATILE_SecretBase_NoteMat_C_High:
|
||||
PlaySE(SE_TOY_C1);
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user