Match some functions

This commit is contained in:
DizzyEggg
2018-11-25 20:16:41 +01:00
parent dc7764f60c
commit 8e10d7c0e5
7 changed files with 634 additions and 1656 deletions
+15 -96
View File
@@ -142,7 +142,7 @@ static void UpdateObjectReflectionSprite(struct Sprite *reflectionSprite)
reflectionSprite->pos2.x = mainSprite->pos2.x;
reflectionSprite->pos2.y = -mainSprite->pos2.y;
reflectionSprite->coordOffsetEnabled = mainSprite->coordOffsetEnabled;
if (eventObject->unk3_3 == TRUE)
reflectionSprite->invisible = TRUE;
@@ -1022,19 +1022,19 @@ static void SynchroniseSurfAnim(struct EventObject *eventObject, struct Sprite *
StartSpriteAnimIfDifferent(sprite, surfBlobDirectionAnims[eventObject->movementDirection]);
}
#ifdef NONMATCHING
void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
{
s16 x;
s16 y;
u8 i;
s16 x = eventObject->currentCoords.x;
s16 y = eventObject->currentCoords.y;
s32 spriteY = sprite->pos2.y;
x = eventObject->currentCoords.x;
y = eventObject->currentCoords.y;
if (sprite->pos2.y == 0 && (x != sprite->data[6] || y != sprite->data[7]))
if (spriteY == 0 && (x != sprite->data[6] || y != sprite->data[7]))
{
sprite->data[5] = sprite->pos2.y;
for (sprite->data[6] = x, sprite->data[7] = y, i = DIR_SOUTH; i <= DIR_EAST; i ++, x = sprite->data[6], y = sprite->data[7])
sprite->data[5] = spriteY;
sprite->data[6] = x;
sprite->data[7] = y;
for (i = DIR_SOUTH; i <= DIR_EAST; i++, x = sprite->data[6], y = sprite->data[7])
{
MoveCoords(i, &x, &y);
if (MapGridGetZCoordAt(x, y) == 3)
@@ -1045,87 +1045,6 @@ void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
}
}
}
#else
NAKED void sub_81556E8(struct EventObject *eventObject, struct Sprite *sprite)
{
asm_unified("push {r4-r7,lr}\n\
mov r7, r8\n\
push {r7}\n\
sub sp, 0x4\n\
adds r4, r1, 0\n\
ldrh r2, [r0, 0x10]\n\
mov r1, sp\n\
strh r2, [r1]\n\
ldrh r1, [r0, 0x12]\n\
mov r0, sp\n\
adds r0, 0x2\n\
strh r1, [r0]\n\
movs r2, 0x26\n\
ldrsh r3, [r4, r2]\n\
mov r8, r0\n\
cmp r3, 0\n\
bne _08155770\n\
mov r0, sp\n\
movs r5, 0\n\
ldrsh r2, [r0, r5]\n\
movs r5, 0x3A\n\
ldrsh r0, [r4, r5]\n\
cmp r2, r0\n\
bne _08155724\n\
lsls r0, r1, 16\n\
asrs r0, 16\n\
movs r5, 0x3C\n\
ldrsh r1, [r4, r5]\n\
cmp r0, r1\n\
beq _08155770\n\
_08155724:\n\
strh r3, [r4, 0x38]\n\
strh r2, [r4, 0x3A]\n\
mov r1, r8\n\
movs r2, 0\n\
ldrsh r0, [r1, r2]\n\
strh r0, [r4, 0x3C]\n\
movs r5, 0x1\n\
mov r7, r8\n\
mov r6, sp\n\
_08155736:\n\
adds r0, r5, 0\n\
mov r1, sp\n\
adds r2, r7, 0\n\
bl MoveCoords\n\
movs r1, 0\n\
ldrsh r0, [r6, r1]\n\
movs r2, 0\n\
ldrsh r1, [r7, r2]\n\
bl MapGridGetZCoordAt\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x3\n\
bne _0815575C\n\
ldrh r0, [r4, 0x38]\n\
adds r0, 0x1\n\
strh r0, [r4, 0x38]\n\
b _08155770\n\
_0815575C:\n\
adds r0, r5, 0x1\n\
lsls r0, 24\n\
lsrs r5, r0, 24\n\
ldrh r0, [r4, 0x3A]\n\
strh r0, [r6]\n\
ldrh r0, [r4, 0x3C]\n\
mov r1, r8\n\
strh r0, [r1]\n\
cmp r5, 0x4\n\
bls _08155736\n\
_08155770:\n\
add sp, 0x4\n\
pop {r3}\n\
mov r8, r3\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0");
}
#endif
static void CreateBobbingEffect(struct EventObject *eventObject, struct Sprite *linkedSprite, struct Sprite *sprite)
{
@@ -1450,7 +1369,7 @@ void sub_8155EA0(struct Sprite *sprite)
bool8 sub_8155EA8(struct Sprite *sprite)
{
bool8 returnBool = FALSE;
switch (sprite->data[7])
{
case 0:
@@ -1470,7 +1389,7 @@ bool8 sub_8155EA8(struct Sprite *sprite)
sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]);
break;
}
SetGpuReg(REG_OFFSET_BG0HOFS, -sprite->pos2.x);
if (++sprite->data[6] == 72)
{
@@ -1483,14 +1402,14 @@ bool8 sub_8155EA8(struct Sprite *sprite)
sprite->pos2.x = 0;
returnBool = TRUE;
}
return returnBool;
}
void sub_8155F80(struct Sprite *sprite)
{
u8 i, j;
switch (sprite->data[2])
{
case 0:
@@ -1594,7 +1513,7 @@ void sub_8155F80(struct Sprite *sprite)
FieldEffectStop(sprite, FLDEFF_64);
break;
}
if (sprite->data[2] == 1)
{
if ((sprite->data[1] & 7) == 0)
@@ -1603,7 +1522,7 @@ void sub_8155F80(struct Sprite *sprite)
sprite->data[3] = -sprite->data[3];
sprite->data[1]++;
}
sprite->data[0]++;
}