Merge branch 'master' into doc-binterface

This commit is contained in:
GriffinR
2021-11-09 16:09:48 -05:00
committed by GitHub
228 changed files with 3158 additions and 3198 deletions

View File

@@ -1395,9 +1395,9 @@ static void TradeMenuProcessInput(void)
DrawTextBorderOuter(1, 1, 14);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PrintMenuTable(1, ARRAY_COUNT(sSelectTradeMonActions), sSelectTradeMonActions);
InitMenuInUpperLeftCornerPlaySoundWhenAPressed(1, 2, 0);
InitMenuInUpperLeftCornerNormal(1, 2, 0);
PutWindowTilemap(1);
CopyWindowToVram(1, 3);
CopyWindowToVram(1, COPYWIN_FULL);
sTradeMenuData->tradeMenuFunc = TRADEMENUFUNC_SELECTED_MON;
}
// Cursor is in partner's party
@@ -1584,7 +1584,7 @@ static void RestoreNicknamesCoveredByYesNo(void)
for (i = 0; i < sTradeMenuData->partyCounts[1] - 4; i++)
{
PutWindowTilemap(i + 12);
CopyWindowToVram(i + 12, 1);
CopyWindowToVram(i + 12, COPYWIN_MAP);
}
}
@@ -1855,9 +1855,9 @@ static void DrawTradeMenuParty(u8 whichParty)
BufferTradeMonMoves(movesString, selectedMonParty, partyIdx);
AddTextPrinterParameterized4((whichParty * 2) + 15, FONT_NORMAL, 0, 0, 0, 0, sTradeTextColors, 0, movesString);
PutWindowTilemap((whichParty * 2) + 14);
CopyWindowToVram((whichParty * 2) + 14, 3);
CopyWindowToVram((whichParty * 2) + 14, COPYWIN_FULL);
PutWindowTilemap((whichParty * 2) + 15);
CopyWindowToVram((whichParty * 2) + 15, 3);
CopyWindowToVram((whichParty * 2) + 15, COPYWIN_FULL);
sTradeMenuData->drawPartyState[whichParty]++;
break;
case 4:
@@ -1929,7 +1929,7 @@ static void PrintMonNicknameForTradeMenu(u8 whichParty, u8 windowId, u8 *nicknam
xPos = GetStringCenterAlignXOffset(FONT_SMALL, nickname, 64);
AddTextPrinterParameterized3(windowId, FONT_SMALL, xPos, 4, sTradeTextColors, 0, nickname);
PutWindowTilemap(windowId);
CopyWindowToVram(windowId, 3);
CopyWindowToVram(windowId, COPYWIN_FULL);
}
static void PrintPartyNicknamesForTradeMenu(u8 whichParty)
@@ -2153,10 +2153,10 @@ static void DoQueuedActions(void)
static void PrintTradeMessage(u8 messageId)
{
FillWindowPixelBuffer(0, PIXEL_FILL(1));
AddTextPrinterParameterized(0, FONT_NORMAL, sTradeMessages[messageId], 0, 1, TEXT_SPEED_FF, NULL);
AddTextPrinterParameterized(0, FONT_NORMAL, sTradeMessages[messageId], 0, 1, TEXT_SKIP_DRAW, NULL);
DrawTextBorderOuter(0, 20, 12);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
CopyWindowToVram(0, COPYWIN_FULL);
}
static bool8 LoadTradeMenuSpriteSheetsAndPalettes(void)
@@ -2899,7 +2899,7 @@ void LinkTradeDrawWindow(void)
{
FillWindowPixelBuffer(0, PIXEL_FILL(15));
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
CopyWindowToVram(0, COPYWIN_FULL);
}
static void InitTradeBgInternal(void)
@@ -2907,8 +2907,8 @@ static void InitTradeBgInternal(void)
SetGpuReg(REG_OFFSET_DISPCNT, 0);
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, sTradeSequenceBgTemplates, ARRAY_COUNT(sTradeSequenceBgTemplates));
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgX(0, 0, BG_COORD_SET);
ChangeBgY(0, 0, BG_COORD_SET);
SetBgTilemapBuffer(0, Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(1, Alloc(BG_SCREEN_SIZE));
SetBgTilemapBuffer(3, Alloc(BG_SCREEN_SIZE));
@@ -2976,7 +2976,7 @@ static void CB2_InGameTrade(void)
LoadTradeMonPic(TRADE_PARTNER, 1);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
CopyWindowToVram(0, COPYWIN_FULL);
gMain.state++;
break;
case 9:
@@ -3433,7 +3433,7 @@ static bool8 AnimateTradeSequenceCable(void)
{
SetTradeSequenceBgGpuRegs(4);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
CopyWindowToVram(0, 3);
CopyWindowToVram(0, COPYWIN_FULL);
sTradeData->state++;
}
break;
@@ -3904,7 +3904,7 @@ static bool8 AnimateTradeSequenceWireless(void)
{
SetTradeSequenceBgGpuRegs(4);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
CopyWindowToVram(0, 3);
CopyWindowToVram(0, COPYWIN_FULL);
sTradeData->state++;
}
break;
@@ -4833,7 +4833,7 @@ void DrawTextOnTradeWindow(u8 windowId, const u8 *str, u8 speed)
sTradeData->textColors[1] = TEXT_COLOR_WHITE;
sTradeData->textColors[2] = TEXT_COLOR_GREEN;
AddTextPrinterParameterized4(windowId, FONT_NORMAL, 0, 2, 0, 0, sTradeData->textColors, speed, str);
CopyWindowToVram(windowId, 3);
CopyWindowToVram(windowId, COPYWIN_FULL);
}
#define idx data[0]