Fix LZ compressed data alignment

This commit is contained in:
Diegoisawesome
2018-10-21 02:24:57 -05:00
parent 2a3ba78831
commit 8e7202ec3d
60 changed files with 7257 additions and 7281 deletions

View File

@@ -3,6 +3,7 @@
#include "pokemon.h"
#include "battle_controllers.h"
#include "battle_interface.h"
#include "graphics.h"
#include "sprite.h"
#include "window.h"
#include "string_util.h"
@@ -164,13 +165,6 @@ extern const u8 gText_DynColor2[];
extern const u8 gText_DynColor2Male[];
extern const u8 gText_DynColor1Female[];
// graphics
extern const u8 gBattleInterface_BallStatusBarGfx[];
extern const u8 gBattleInterface_BallDisplayGfx[];
extern const u16 gBattleInterface_BallStatusBarPal[];
extern const u16 gBattleInterface_BallDisplayPal[];
extern const u8 gHealthboxElementsGfxTable[][32];
// this file's functions
static const u8 *GetHealthboxElementGfxPtr(u8 elementId);