Fix LZ compressed data alignment
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@@ -731,7 +731,7 @@ static const u8* const sMoveEffectBS_Ptrs[] =
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static const struct WindowTemplate sUnusedWinTemplate = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
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static const u16 sUnknown_0831C2C8[] = INCBIN_U16("graphics/battle_interface/unk_battlebox.gbapal");
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static const u8 sUnknown_0831C2E8[] = INCBIN_U8("graphics/battle_interface/unk_battlebox.4bpp.lz");
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static const u32 sUnknown_0831C2E8[] = INCBIN_U32("graphics/battle_interface/unk_battlebox.4bpp.lz");
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// unused
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static const u8 sRubyLevelUpStatBoxStats[] =
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