Fix LZ compressed data alignment
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+2
-2
@@ -4,8 +4,8 @@
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#include "malloc.h"
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const u16 gUnknown_082FF1D8[] = INCBIN_U16("graphics/link/minigame_digits.gbapal");
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const u8 gUnknown_082FF1F8[] = INCBIN_U8("graphics/link/minigame_digits.4bpp.lz");
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const u8 gUnknown_082FF2B8[] = INCBIN_U8("graphics/link/minigame_digits2.4bpp.lz");
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const u32 gUnknown_082FF1F8[] = INCBIN_U32("graphics/link/minigame_digits.4bpp.lz");
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const u32 gUnknown_082FF2B8[] = INCBIN_U32("graphics/link/minigame_digits2.4bpp.lz");
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const struct SpriteFrameImage gUnknown_082FF3A8[] =
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{
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