Fix LZ compressed data alignment
This commit is contained in:
@@ -32,7 +32,7 @@ static void PreEvoInvisible_PostEvoVisible_KillTask(u8 taskID);
|
||||
static void sub_817C560(u8 taskID);
|
||||
|
||||
static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
|
||||
static const u8 sEvoSparkleTiles[] = INCBIN_U8("graphics/misc/evo_sparkle.4bpp.lz");
|
||||
static const u32 sEvoSparkleTiles[] = INCBIN_U32("graphics/misc/evo_sparkle.4bpp.lz");
|
||||
|
||||
static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user