Fix LZ compressed data alignment

This commit is contained in:
Diegoisawesome
2018-10-21 02:24:57 -05:00
parent 2a3ba78831
commit 8e7202ec3d
60 changed files with 7257 additions and 7281 deletions
+2 -5
View File
@@ -8,6 +8,7 @@
#include "text_window.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "graphics.h"
#include "main.h"
#include "sound.h"
#include "constants/songs.h"
@@ -77,10 +78,6 @@ extern const u8 gText_IDNumber[];
extern const u8 gText_Name[];
extern const u8 gText_MainMenuTime[];
// graphics
extern const u8 gContestConfetti_Gfx[];
extern const u8 gContestConfetti_Pal[];
extern void sub_8175620(void);
extern bool8 sub_80F9C30(void);
extern void sub_8198314(void);
@@ -339,7 +336,7 @@ static const struct SpriteTemplate sSpriteTemplate_85E54D0 =
static const u16 sHallOfFame_Pal[] = INCBIN_U16("graphics/misc/japanese_hof.gbapal");
static const u8 sHallOfFame_Gfx[] = INCBIN_U8("graphics/misc/japanese_hof.4bpp.lz");
static const u32 sHallOfFame_Gfx[] = INCBIN_U32("graphics/misc/japanese_hof.4bpp.lz");
static const struct HallofFameMon sDummyFameMon =
{