Fix LZ compressed data alignment
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+1
-14
@@ -16,6 +16,7 @@
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#include "constants/vars.h"
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#include "constants/songs.h"
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#include "pokemon_storage_system.h"
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#include "graphics.h"
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#include "sound.h"
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#include "trig.h"
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#include "field_effect.h"
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@@ -30,20 +31,6 @@
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EWRAM_DATA static struct NamingScreenData *gNamingScreenData = NULL;
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extern u16 gKeyRepeatStartDelay;
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// extern graphics
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extern const u16 gNamingScreenMenu_Pal[];
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extern const u8 gNamingScreenMenu_Gfx[];
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extern const u8 gUnknown_08DD4544[];
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extern const u8 gUnknown_08DD4620[];
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extern const u8 gUnknown_08DD46E0[];
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extern const u8 gUnknown_08DD47A0[];
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extern const u8 gNamingScreenRWindow_Gfx[];
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extern const u8 gNamingScreenKeyboardButton_Gfx[];
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extern const u8 gNamingScreenROptions_Gfx[];
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extern const u8 gNamingScreenCursor_Gfx[];
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extern const u8 gNamingScreenRightPointingTriangleTiles[];
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extern const u8 gNamingScreenUnderscoreTiles[];
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// extern text
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extern const u8 gExpandedPlaceholder_Empty[];
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extern const u8 gText_PkmnTransferredSomeonesPC[];
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