Fix LZ compressed data alignment

This commit is contained in:
Diegoisawesome
2018-10-21 02:24:57 -05:00
parent 2a3ba78831
commit 8e7202ec3d
60 changed files with 7257 additions and 7281 deletions
+1 -4
View File
@@ -52,9 +52,6 @@ struct PokeblockFeedStruct
extern u16 gSpecialVar_ItemId;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const u8 gBattleTerrainPalette_Frontier[];
extern const u8 gBattleTerrainTiles_Building[];
extern const u8 gUnknown_08D9BA44[];
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
extern const u16 gUnknown_0860F074[];
@@ -387,7 +384,7 @@ static const struct WindowTemplate sWindowTemplates[] =
DUMMY_WIN_TEMPLATE
};
static const u8* const sPokeblocksPals[] =
static const u32* const sPokeblocksPals[] =
{
gPokeblockRed_Pal,
gPokeblockBlue_Pal,