Fix LZ compressed data alignment
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@@ -3429,7 +3429,7 @@ void blockset_load_palette_to_gpu(u8 taskId)
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u32 otId;
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u32 personality;
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u8 paletteNum;
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const u8 *lzPaletteData;
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const u32 *lzPaletteData;
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void *buffer;
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SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
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