Fix LZ compressed data alignment
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@@ -57,7 +57,7 @@ static void SpriteCB_PMIndicator(struct Sprite *sprite);
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// rodata
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static const u8 sUnknown_085B1F58[] = INCBIN_U8("graphics/wallclock/graphics_85b1f58.4bpp.lz");
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static const u32 sUnknown_085B1F58[] = INCBIN_U32("graphics/wallclock/graphics_85b1f58.4bpp.lz");
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static const u16 sUnknown_085B21D4[] = INCBIN_U16("graphics/wallclock/palette_85b21d4.gbapal");
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static const struct WindowTemplate gUnknown_085B21DC[] =
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