Found a debug system for pokemon contests
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@@ -56,7 +56,7 @@ static void ResetMiniGamesResults(void);
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// EWRAM vars
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EWRAM_DATA bool8 gDifferentSaveFile = FALSE;
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EWRAM_DATA bool8 gUnknown_020322D5 = FALSE;
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EWRAM_DATA bool8 gEnableContestDebugging = FALSE;
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// const rom data
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static const struct ContestWinner sContestWinnerPicDummy =
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