Use movement type constants in object_event macros
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@@ -1,5 +1,5 @@
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AncientTomb_EventObjects: @ 8536CDC
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object_event 1, EVENT_OBJ_GFX_REGISTEEL, 0, 8, 7, 3, 8, 0, 0, 0, 0, AncientTomb_EventScript_23905A, 937
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object_event 1, EVENT_OBJ_GFX_REGISTEEL, 0, 8, 7, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, AncientTomb_EventScript_23905A, 937
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AncientTomb_MapWarps: @ 8536CF4
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warp_def 8, 29, 3, 0, MAP_ROUTE120
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