Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
BattleFrontier_Lounge9_EventObjects: @ 853D520
object_event 1, EVENT_OBJ_GFX_GIRL_2, 0, 6, 3, 0, 1, 1, 1, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_GIRL_2, 0, 6, 3, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, 0x0, 0
BattleFrontier_Lounge9_MapWarps: @ 853D538
warp_def 1, 9, 0, 11, MAP_BATTLE_FRONTIER_OUTSIDE_EAST