Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+2 -2
View File
@@ -1,6 +1,6 @@
BirthIsland_Exterior_EventObjects: @ 853D7DC
object_event 1, EVENT_OBJ_GFX_DEOXYS_TRIANGLE, 0, 15, 12, 3, 8, 1, 1, 0, 0, BirthIsland_Exterior_EventScript_267F83, 764
object_event 2, EVENT_OBJ_GFX_DEOXYS, 0, 15, 3, 0, 8, 1, 1, 0, 0, 0x0, 763
object_event 1, EVENT_OBJ_GFX_DEOXYS_TRIANGLE, 0, 15, 12, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, BirthIsland_Exterior_EventScript_267F83, 764
object_event 2, EVENT_OBJ_GFX_DEOXYS, 0, 15, 3, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 763
BirthIsland_Exterior_MapWarps: @ 853D80C
warp_def 15, 24, 0, 0, MAP_BIRTH_ISLAND_HARBOR