Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
CaveOfOrigin_B1F_EventObjects: @ 8535DD0
object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 9, 13, 3, 7, 1, 1, 0, 0, CaveOfOrigin_B1F_EventScript_2357A9, 820
object_event 1, EVENT_OBJ_GFX_WALLACE, 0, 9, 13, 3, MOVEMENT_TYPE_FACE_UP, 1, 1, 0, 0, CaveOfOrigin_B1F_EventScript_2357A9, 820
CaveOfOrigin_B1F_MapWarps: @ 8535DE8
warp_def 9, 3, 3, 1, MAP_CAVE_OF_ORIGIN_1F