Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
DesertUnderpass_EventObjects: @ 85376D4
object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 132, 10, 0, 8, 1, 1, 0, 0, DesertUnderpass_EventScript_23AF41, 874
object_event 1, EVENT_OBJ_GFX_FOSSIL, 0, 132, 10, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, DesertUnderpass_EventScript_23AF41, 874
DesertUnderpass_MapWarps: @ 85376EC
warp_def 10, 12, 0, 2, MAP_ROUTE114_FOSSIL_MANIACS_TUNNEL