Use movement type constants in object_event macros
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
FallarborTown_House2_EventObjects: @ 852E60C
|
||||
object_event 1, EVENT_OBJ_GFX_FAT_MAN, 0, 4, 4, 3, 8, 0, 0, 0, 0, FallarborTown_House2_EventScript_201383, 0
|
||||
object_event 1, EVENT_OBJ_GFX_FAT_MAN, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FallarborTown_House2_EventScript_201383, 0
|
||||
|
||||
FallarborTown_House2_MapWarps: @ 852E624
|
||||
warp_def 3, 7, 0, 4, MAP_FALLARBOR_TOWN
|
||||
|
||||
Reference in New Issue
Block a user