Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,8 +1,8 @@
FortreeCity_PokemonCenter_1F_EventObjects: @ 8530D94
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, 8, 0, 0, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_2173E7, 0
object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 4, 7, 3, 1, 0, 0, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_2173F5, 0
object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 8, 5, 3, 1, 0, 0, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_2173FE, 0
object_event 4, EVENT_OBJ_GFX_BOY_3, 0, 2, 3, 3, 8, 1, 1, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_217407, 0
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_2173E7, 0
object_event 2, EVENT_OBJ_GFX_GENTLEMAN, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_2173F5, 0
object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 8, 5, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_2173FE, 0
object_event 4, EVENT_OBJ_GFX_BOY_3, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, FortreeCity_PokemonCenter_1F_EventScript_217407, 0
FortreeCity_PokemonCenter_1F_MapWarps: @ 8530DF4
warp_def 7, 8, 3, 0, MAP_FORTREE_CITY