Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
GraniteCave_B1F_EventObjects: @ 8534420
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 21, 3, 1, 0, 0, 0, 0, GraniteCave_B1F_EventScript_29115D, 1051
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 15, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B1F_EventScript_29115D, 1051
GraniteCave_B1F_MapWarps: @ 8534438
warp_def 25, 13, 3, 1, MAP_GRANITE_CAVE_1F