Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,13 +1,13 @@
GraniteCave_B2F_EventObjects: @ 8534484
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, 1, 0, 0, 0, 0, GraniteCave_B2F_EventScript_29116A, 1053
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 4, 3, 1, 0, 0, 0, 0, GraniteCave_B2F_EventScript_291177, 1054
object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 14, 3, 1, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 17
object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 14, 3, 1, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 18
object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 16, 3, 1, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 19
object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 7, 12, 3, 1, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 20
object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 22, 3, 1, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 21
object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 22, 3, 1, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 22
object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 21, 3, 1, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 23
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 4, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_29116A, 1053
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 29, 4, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_B2F_EventScript_291177, 1054
object_event 3, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 5, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 17
object_event 4, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 14, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 18
object_event 5, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 2, 16, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 19
object_event 6, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 7, 12, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 20
object_event 7, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 21
object_event 8, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 6, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 22
object_event 9, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 21, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, GraniteCave_B2F_EventScript_2907A6, 23
GraniteCave_B2F_MapWarps: @ 853455C
warp_def 29, 13, 3, 2, MAP_GRANITE_CAVE_B1F