Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
GraniteCave_StevensRoom_EventObjects: @ 85345B0
object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 7, 8, 3, 1, 0, 0, 0, 0, GraniteCave_StevensRoom_EventScript_22DC7B, 833
object_event 1, EVENT_OBJ_GFX_STEVEN, 0, 7, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, GraniteCave_StevensRoom_EventScript_22DC7B, 833
GraniteCave_StevensRoom_MapWarps: @ 85345C8
warp_def 7, 3, 3, 3, MAP_GRANITE_CAVE_1F