Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
+3 -3
View File
@@ -1,7 +1,7 @@
InsideOfTruck_EventObjects: @ 853A078
object_event 1, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 0, 8, 8, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 2, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 3, 8, 8, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 3, EVENT_OBJ_GFX_MOVING_BOX, 0, 2, 3, 8, 8, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 1, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 0, 8, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 2, EVENT_OBJ_GFX_MOVING_BOX, 0, 0, 3, 8, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
object_event 3, EVENT_OBJ_GFX_MOVING_BOX, 0, 2, 3, 8, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, InsideOfTruck_EventScript_23BF6C, 0
InsideOfTruck_MapWarps: @ 853A0C0
warp_def 4, 1, 0, 127, MAP_NONE