Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
@@ -1,5 +1,5 @@
LilycoveCity_DepartmentStoreElevator_EventObjects: @ 85324B0
object_event 1, EVENT_OBJ_GFX_TEALA, 0, 0, 5, 3, 8, 0, 0, 0, 0, LilycoveCity_DepartmentStoreElevator_EventScript_220624, 0
object_event 1, EVENT_OBJ_GFX_TEALA, 0, 0, 5, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_DepartmentStoreElevator_EventScript_220624, 0
LilycoveCity_DepartmentStoreElevator_MapWarps: @ 85324C8
warp_def 1, 5, 3, 127, MAP_NONE