Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
@@ -1,5 +1,5 @@
LilycoveCity_MoveDeletersHouse_EventObjects: @ 8531EB8
object_event 1, EVENT_OBJ_GFX_OLD_MAN_1, 0, 4, 4, 3, 8, 0, 0, 0, 0, LilycoveCity_MoveDeletersHouse_EventScript_21EA0B, 0
object_event 1, EVENT_OBJ_GFX_OLD_MAN_1, 0, 4, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_MoveDeletersHouse_EventScript_21EA0B, 0
LilycoveCity_MoveDeletersHouse_MapWarps: @ 8531ED0
warp_def 3, 7, 0, 7, MAP_LILYCOVE_CITY