Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
@@ -1,9 +1,9 @@
LilycoveCity_PokemonCenter_1F_EventObjects: @ 8531BCC
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, 8, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5E8, 0
object_event 2, EVENT_OBJ_GFX_BOY_1, 0, 10, 7, 3, 10, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5F6, 0
object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 11, 8, 3, 7, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5FF, 0
object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 1, 3, 3, 8, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A836B, 0
object_event 5, EVENT_OBJ_GFX_TRADER, 0, 2, 3, 3, 8, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A89C7, 993
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5E8, 0
object_event 2, EVENT_OBJ_GFX_BOY_1, 0, 10, 7, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5F6, 0
object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 11, 8, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_21C5FF, 0
object_event 4, EVENT_OBJ_GFX_HIPSTER, 0, 1, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A836B, 0
object_event 5, EVENT_OBJ_GFX_TRADER, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LilycoveCity_PokemonCenter_1F_EventScript_2A89C7, 993
LilycoveCity_PokemonCenter_1F_MapWarps: @ 8531C44
warp_def 7, 8, 3, 2, MAP_LILYCOVE_CITY