Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
@@ -1,20 +1,20 @@
LittlerootTown_MaysHouse_2F_EventObjects: @ 852D480
object_event 1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 1, 1, 0, 8, 1, 0, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F94C1, 722
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 6, 0, 1, 0, 0, 0, 0, 0x0, 174
object_event 3, EVENT_OBJ_GFX_TRADER, 0, 1, 6, 3, 1, 0, 0, 0, 0, 0x0, 175
object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 2, 6, 0, 1, 0, 0, 0, 0, 0x0, 176
object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 3, 6, 3, 1, 0, 0, 0, 0, 0x0, 177
object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 4, 6, 3, 1, 0, 0, 0, 0, 0x0, 178
object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 5, 6, 3, 1, 0, 0, 0, 0, 0x0, 179
object_event 8, 246, 0, 0, 7, 3, 1, 0, 0, 0, 0, 0x0, 180
object_event 9, 247, 0, 1, 7, 3, 1, 0, 0, 0, 0, 0x0, 181
object_event 10, 248, 0, 2, 7, 3, 1, 0, 0, 0, 0, 0x0, 182
object_event 11, 249, 0, 3, 7, 3, 1, 0, 0, 0, 0, 0x0, 183
object_event 12, 250, 0, 4, 7, 3, 1, 0, 0, 0, 0, 0x0, 184
object_event 13, 251, 0, 5, 7, 3, 1, 0, 0, 0, 0, 0x0, 185
object_event 14, EVENT_OBJ_GFX_MOM, 0, 1, 1, 3, 8, 1, 0, 0, 0, 0x0, 757
object_event 15, EVENT_OBJ_GFX_PICHU_DOLL, 0, 3, 4, 4, 8, 1, 1, 0, 0, 0x0, 849
object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 4, 0, 1, 1, 1, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F9334, 818
object_event 1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL, 0, 1, 1, 0, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F94C1, 722
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 0, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 174
object_event 3, EVENT_OBJ_GFX_TRADER, 0, 1, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 175
object_event 4, EVENT_OBJ_GFX_STORYTELLER, 0, 2, 6, 0, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 176
object_event 5, EVENT_OBJ_GFX_GIDDY, 0, 3, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 177
object_event 6, EVENT_OBJ_GFX_PLACEHOLDER_1, 0, 4, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 178
object_event 7, EVENT_OBJ_GFX_PLACEHOLDER_2, 0, 5, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 179
object_event 8, 246, 0, 0, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 180
object_event 9, 247, 0, 1, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 181
object_event 10, 248, 0, 2, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 182
object_event 11, 249, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 183
object_event 12, 250, 0, 4, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 184
object_event 13, 251, 0, 5, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 185
object_event 14, EVENT_OBJ_GFX_MOM, 0, 1, 1, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 0, 0, 0, 0x0, 757
object_event 15, EVENT_OBJ_GFX_PICHU_DOLL, 0, 3, 4, 4, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 849
object_event 16, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 4, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, LittlerootTown_MaysHouse_2F_EventScript_1F9334, 818
LittlerootTown_MaysHouse_2F_MapWarps: @ 852D600
warp_def 1, 1, 0, 2, MAP_LITTLEROOT_TOWN_MAYS_HOUSE_1F