Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
@@ -1,10 +1,10 @@
LittlerootTown_ProfessorBirchsLab_EventObjects: @ 852D64C
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 9, 8, 3, 2, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9F84, 0
object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 4, 3, 8, 0, 0, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA25A, 721
object_event 3, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 3, 8, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC, 889
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, 8, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FBB, 811
object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, 8, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FEF, 812
object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, 8, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA023, 838
object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 9, 8, 3, MOVEMENT_TYPE_WANDER_AROUND, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9F84, 0
object_event 2, EVENT_OBJ_GFX_PROF_BIRCH, 0, 6, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA25A, 721
object_event 3, EVENT_OBJ_GFX_HIPSTER, 0, 7, 4, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA3EC, 889
object_event 4, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FBB, 811
object_event 5, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1F9FEF, 812
object_event 6, EVENT_OBJ_GFX_ITEM_BALL, 0, 6, 8, 3, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, LittlerootTown_ProfessorBirchsLab_EventScript_1FA023, 838
LittlerootTown_ProfessorBirchsLab_MapWarps: @ 852D6DC
warp_def 6, 12, 0, 2, MAP_LITTLEROOT_TOWN