Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,10 +1,10 @@
MagmaHideout_1F_EventObjects: @ 85371CC
object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 4, 5, 0, 10, 1, 1, 1, 2, MagmaHideout_1F_EventScript_23988C, 857
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 20, 0, 1, 1, 1, 0, 0, MagmaHideout_1F_EventScript_2914DE, 1151
object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 20, 3, 9, 1, 1, 1, 4, MagmaHideout_1F_EventScript_2398A3, 857
object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 22, 3, 1, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 17
object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 22, 3, 1, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 18
object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, 1, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 19
object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 4, 5, 0, MOVEMENT_TYPE_FACE_RIGHT, 1, 1, 1, 2, MagmaHideout_1F_EventScript_23988C, 857
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 20, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_1F_EventScript_2914DE, 1151
object_event 3, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 30, 20, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 1, 1, 4, MagmaHideout_1F_EventScript_2398A3, 857
object_event 4, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 5, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 17
object_event 5, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 7, 22, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 18
object_event 6, EVENT_OBJ_GFX_PUSHABLE_BOULDER, 0, 6, 23, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MagmaHideout_1F_EventScript_2908BA, 19
MagmaHideout_1F_MapWarps: @ 853725C
warp_def 10, 34, 3, 4, MAP_JAGGED_PASS