Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,6 +1,6 @@
MagmaHideout_3F_2R_EventObjects: @ 8537444
object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, 17, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, 857
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, 1, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, 1167
object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, 857
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, 1167
MagmaHideout_3F_2R_MapWarps: @ 8537474
warp_def 12, 15, 0, 1, MAP_MAGMA_HIDEOUT_3F_1R