Use movement type constants in object_event macros
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
MagmaHideout_3F_2R_EventObjects: @ 8537444
|
||||
object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, 17, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, 857
|
||||
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, 1, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, 1167
|
||||
object_event 1, EVENT_OBJ_GFX_MAGMA_MEMBER_M, 0, 16, 3, 0, MOVEMENT_TYPE_FACE_DOWN_AND_LEFT, 1, 1, 1, 3, MagmaHideout_3F_2R_EventScript_23A3D5, 857
|
||||
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 9, 0, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MagmaHideout_3F_2R_EventScript_291512, 1167
|
||||
|
||||
MagmaHideout_3F_2R_MapWarps: @ 8537474
|
||||
warp_def 12, 15, 0, 1, MAP_MAGMA_HIDEOUT_3F_1R
|
||||
|
||||
Reference in New Issue
Block a user