Use movement type constants in object_event macros
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@@ -1,5 +1,5 @@
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MarineCave_End_EventObjects: @ 85377E8
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object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 9, 22, 1, 8, 1, 1, 0, 0, 0x0, 782
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object_event 1, EVENT_OBJ_GFX_KYOGRE_1, 0, 9, 22, 1, MOVEMENT_TYPE_FACE_DOWN, 1, 1, 0, 0, 0x0, 782
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MarineCave_End_MapWarps: @ 8537800
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warp_def 20, 4, 0, 0, MAP_MARINE_CAVE_ENTRANCE
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