Use movement type constants in object_event macros
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@@ -1,15 +1,15 @@
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MauvilleCity_EventObjects: @ 852662C
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object_event 1, EVENT_OBJ_GFX_BOY_3, 0, 29, 16, 3, 5, 1, 1, 0, 0, MauvilleCity_EventScript_1DF3B3, 0
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object_event 2, EVENT_OBJ_GFX_BOY_4, 0, 24, 10, 3, 5, 1, 0, 0, 0, MauvilleCity_EventScript_1DF3CE, 0
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object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 14, 11, 3, 10, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3BC, 0
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object_event 4, EVENT_OBJ_GFX_WOMAN_5, 0, 18, 6, 3, 1, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3C5, 0
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object_event 5, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 17, 14, 3, 8, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3FB, 0
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object_event 6, EVENT_OBJ_GFX_WALLY, 0, 8, 6, 3, 7, 0, 0, 0, 0, MauvilleCity_EventScript_1DF452, 804
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object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 9, 6, 3, 9, 0, 0, 0, 0, MauvilleCity_EventScript_1DF41D, 805
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object_event 8, EVENT_OBJ_GFX_WATTSON, 0, 29, 9, 3, 1, 0, 0, 0, 0, MauvilleCity_EventScript_1DF73A, 912
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object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 19, 3, 1, 1, 1, 0, 0, MauvilleCity_EventScript_2910CE, 1116
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object_event 10, EVENT_OBJ_GFX_FAT_MAN, 0, 13, 7, 3, 9, 0, 0, 0, 0, MauvilleCity_EventScript_2C7F7E, 0
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object_event 11, EVENT_OBJ_GFX_SCOTT, 0, 12, 14, 3, 7, 0, 0, 0, 0, 0x0, 765
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object_event 1, EVENT_OBJ_GFX_BOY_3, 0, 29, 16, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 1, 0, 0, MauvilleCity_EventScript_1DF3B3, 0
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object_event 2, EVENT_OBJ_GFX_BOY_4, 0, 24, 10, 3, MOVEMENT_TYPE_WANDER_LEFT_AND_RIGHT, 1, 0, 0, 0, MauvilleCity_EventScript_1DF3CE, 0
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object_event 3, EVENT_OBJ_GFX_MANIAC, 0, 14, 11, 3, MOVEMENT_TYPE_FACE_RIGHT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3BC, 0
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object_event 4, EVENT_OBJ_GFX_WOMAN_5, 0, 18, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3C5, 0
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object_event 5, EVENT_OBJ_GFX_SCHOOL_KID_M, 0, 17, 14, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_EventScript_1DF3FB, 0
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object_event 6, EVENT_OBJ_GFX_WALLY, 0, 8, 6, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, MauvilleCity_EventScript_1DF452, 804
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object_event 7, EVENT_OBJ_GFX_MAN_3, 0, 9, 6, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_1DF41D, 805
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object_event 8, EVENT_OBJ_GFX_WATTSON, 0, 29, 9, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_EventScript_1DF73A, 912
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object_event 9, EVENT_OBJ_GFX_ITEM_BALL, 0, 28, 19, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MauvilleCity_EventScript_2910CE, 1116
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object_event 10, EVENT_OBJ_GFX_FAT_MAN, 0, 13, 7, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, MauvilleCity_EventScript_2C7F7E, 0
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object_event 11, EVENT_OBJ_GFX_SCOTT, 0, 12, 14, 3, MOVEMENT_TYPE_FACE_UP, 0, 0, 0, 0, 0x0, 765
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MauvilleCity_MapWarps: @ 8526734
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warp_def 8, 5, 0, 0, MAP_MAUVILLE_CITY_GYM
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