Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
@@ -1,9 +1,9 @@
MauvilleCity_PokemonCenter_1F_EventObjects: @ 85301C8
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, 8, 0, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E78, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 3, 3, 9, 1, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_28E066, 0
object_event 3, EVENT_OBJ_GFX_WOMAN_1, 0, 8, 6, 3, 1, 0, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E86, 0
object_event 4, EVENT_OBJ_GFX_WOMAN_7, 0, 11, 4, 3, 3, 0, 1, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E8F, 0
object_event 5, EVENT_OBJ_GFX_YOUNGSTER, 0, 2, 8, 3, 1, 1, 1, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E98, 0
object_event 1, EVENT_OBJ_GFX_NURSE, 0, 7, 2, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E78, 0
object_event 2, EVENT_OBJ_GFX_HIPSTER, 0, 2, 3, 3, MOVEMENT_TYPE_FACE_LEFT, 1, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_28E066, 0
object_event 3, EVENT_OBJ_GFX_WOMAN_1, 0, 8, 6, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E86, 0
object_event 4, EVENT_OBJ_GFX_WOMAN_7, 0, 11, 4, 3, MOVEMENT_TYPE_WANDER_UP_AND_DOWN, 0, 1, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E8F, 0
object_event 5, EVENT_OBJ_GFX_YOUNGSTER, 0, 2, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MauvilleCity_PokemonCenter_1F_EventScript_210E98, 0
MauvilleCity_PokemonCenter_1F_MapWarps: @ 8530240
warp_def 7, 8, 3, 1, MAP_MAUVILLE_CITY