Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
MeteorFalls_B1F_2R_EventObjects: @ 8534190
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 3, 3, 1, 1, 1, 0, 0, MeteorFalls_B1F_2R_EventScript_2911DF, 1080
object_event 1, EVENT_OBJ_GFX_ITEM_BALL, 0, 5, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MeteorFalls_B1F_2R_EventScript_2911DF, 1080
MeteorFalls_B1F_2R_MapWarps: @ 85341A8
warp_def 5, 15, 3, 3, MAP_METEOR_FALLS_B1F_1R