Use movement type constants in object_event macros
This commit is contained in:
@@ -1,6 +1,6 @@
|
||||
MirageTower_3F_EventObjects: @ 853761C
|
||||
object_event 1, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 7, 3, 1, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, 17
|
||||
object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 8, 3, 1, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, 18
|
||||
object_event 1, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 3, 7, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, 17
|
||||
object_event 2, EVENT_OBJ_GFX_BREAKABLE_ROCK, 0, 4, 8, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MirageTower_3F_EventScript_2907A6, 18
|
||||
|
||||
MirageTower_3F_MapWarps: @ 853764C
|
||||
warp_def 18, 12, 3, 0, MAP_MIRAGE_TOWER_2F
|
||||
|
||||
Reference in New Issue
Block a user