Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,5 +1,5 @@
MossdeepCity_GameCorner_B1F_EventObjects: @ 8532FC0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 6, 5, 3, 9, 0, 0, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_HIPSTER, 0, 6, 5, 3, MOVEMENT_TYPE_FACE_LEFT, 0, 0, 0, 0, 0x0, 0
MossdeepCity_GameCorner_B1F_MapWarps: @ 8532FD8
warp_def 3, 1, 0, 2, MAP_MOSSDEEP_CITY_GAME_CORNER_1F