Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions
@@ -1,6 +1,6 @@
MtChimney_CableCarStation_EventObjects: @ 8533CA8
object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 6, 6, 3, 8, 0, 0, 0, 0, MtChimney_CableCarStation_EventScript_22AC4B, 0
object_event 2, EVENT_OBJ_GFX_CABLE_CAR, 0, 6, 3, 3, 1, 0, 0, 0, 0, 0x0, 0
object_event 1, EVENT_OBJ_GFX_BEAUTY, 0, 6, 6, 3, MOVEMENT_TYPE_FACE_DOWN, 0, 0, 0, 0, MtChimney_CableCarStation_EventScript_22AC4B, 0
object_event 2, EVENT_OBJ_GFX_CABLE_CAR, 0, 6, 3, 3, MOVEMENT_TYPE_LOOK_AROUND, 0, 0, 0, 0, 0x0, 0
MtChimney_CableCarStation_MapWarps: @ 8533CD8
warp_def 6, 11, 0, 0, MAP_MT_CHIMNEY