Use movement type constants in object_event macros

This commit is contained in:
Marcus Huderle
2018-07-10 18:04:51 -05:00
parent d675b7578c
commit 8ffd7a70fc
429 changed files with 2777 additions and 2776 deletions

View File

@@ -1,6 +1,6 @@
MtPyre_4F_EventObjects: @ 8534F90
object_event 1, EVENT_OBJ_GFX_HEX_MANIAC, 0, 11, 7, 3, 24, 1, 1, 1, 2, MtPyre_4F_EventScript_231C6E, 0
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 11, 3, 1, 1, 1, 0, 0, MtPyre_4F_EventScript_291317, 1130
object_event 1, EVENT_OBJ_GFX_HEX_MANIAC, 0, 11, 7, 3, MOVEMENT_TYPE_ROTATE_CLOCKWISE, 1, 1, 1, 2, MtPyre_4F_EventScript_231C6E, 0
object_event 2, EVENT_OBJ_GFX_ITEM_BALL, 0, 3, 11, 3, MOVEMENT_TYPE_LOOK_AROUND, 1, 1, 0, 0, MtPyre_4F_EventScript_291317, 1130
MtPyre_4F_MapWarps: @ 8534FC0
warp_def 10, 1, 3, 1, MAP_MT_PYRE_5F